Been A Year + Visual Effects
Posted: Thu Apr 14, 2022 10:51 am
Still super pumped for this game. Its at the top of my wishlist, and I'm sure the same goes for several others. Dozens of ideas have been suggested, from what we gather your team has doubled in size, and development is in full swing. The sitreps are much appreciated, seeing this thing grow incrementally is appreciated from an artistic perspective. Few questions:
1.) With respect to all the work that Victura and Highwire has done so far (and in particular your sensitive position) it has been over a year since the last gameplay trailer was released. Is there any plans in the near(ish) future for another good look at the state of the game? It would be nice to see what work has been done since last March, see how the new assets look in-game, see if any suggestions manifested, see how the animations improved, ect.
2.) Is there any plan to introduce fog, dust, and dirt into the atmospherics and environment of the game, give it a "dirty" or "weathered" sort of feel?
3.) Has any thought been given to a sort of visual distortion effect, like the water droplet effects on your gas mask in the "Metro" series? This includes things like sweat in your eyes, eye protection, ect.
1.) With respect to all the work that Victura and Highwire has done so far (and in particular your sensitive position) it has been over a year since the last gameplay trailer was released. Is there any plans in the near(ish) future for another good look at the state of the game? It would be nice to see what work has been done since last March, see how the new assets look in-game, see if any suggestions manifested, see how the animations improved, ect.
2.) Is there any plan to introduce fog, dust, and dirt into the atmospherics and environment of the game, give it a "dirty" or "weathered" sort of feel?
3.) Has any thought been given to a sort of visual distortion effect, like the water droplet effects on your gas mask in the "Metro" series? This includes things like sweat in your eyes, eye protection, ect.