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Ghost spawns
Posted: Thu Feb 12, 2026 12:17 am
by filed.teeth
Both of the following pics were spawning enemy on the ground. Possibly a tunnel that didn't render, but we found two tunnels in the yard, so would have been four total if that was the case, vice the usual three. This was a Manor mission. Seed screen is posted as third pic.

- ghost.spawn1.jpg (255.86 KiB) Viewed 3760 times

- ghost.spawn2.jpg (255.8 KiB) Viewed 3760 times
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Re: Ghost spawns
Posted: Sun Feb 15, 2026 7:39 am
by AmperCamper
I was thinking we needed the seed as I was reading this thread, and you beat me to it. Thanks!
To clarify, were insurgents spawning stuck in the ground, spawning dead, or neither? What do you mean by "ghost" spawns?
Re: Ghost spawns
Posted: Tue Feb 24, 2026 9:55 pm
by filed.teeth
The ones by the fence of target building property were crawling up as if they were coming out of a tunnel, though no tunnel was evident on either side of the fence. We only found two tunnels, so thought this might have been the third, but didn't render.
The one's in the street were spawning standing. The tank got few of them immediately, but I was there when two spawned in front of me.
All I meant by "ghost spawn" is that they were just appearing out of nowhere.