First off, I just want to say that I love this game. You guys have done great work with this. Very few games get my heart rate up like this one, but that bullet snap is terrifying! I've been playing a lot the last couple days, and I've just noticed a couple things that could up that immersion experience just a little bit, specifically related to explosions.
1. You can take an insurgent grenade to the face/with only a barred window between you and not even be incapacitated.
2. There's no physical force from explosives.
My suggestion would be to give grenades a larger lethal radius, so that when you see one flying towards your face, you have a good and proper reason to panic. Secondarily, if it would be possible to add some kind of knockback/ragdoll animation as well, it would feel even more realistic.
As I'm typing this, my friend mentioned one other thing which isn't related to explosives, but we both think it would be cool to see more healing animations. Nothing big, but it could add some additional visual variety.
All that being said, I don't know what you guys already have in the works. Just some things we've thought of. Love what you're doing. Thanks for the awesome experience.
Suggestions (Explosives)
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LuxInvictus
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- AmperCamper
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Re: Suggestions (Explosives)
Thanks for the suggestions, and welcome to the forums!
You make some good points for us, and I'll share these with the combat designers.
You make some good points for us, and I'll share these with the combat designers.