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ADDRAC

Posted: Fri Jun 27, 2025 9:38 pm
by Patrick M' Ballin
very minor complaint with how friendlies identify foes. It would be cool if allies identified threats more like the ADDRAC system, like how we actually do it in the marines (alert, direction, description, range, assignment, control). hearing "contact in the building" or "on the roof" is terrible. We're in FALLUJAH. the directional callouts are nice, but only happen sometimes, and when it does, its just "he's to the east," like how can I work with that. hearing "2 contacts east in the alley," "he's in the red building front left," etc would be great. This isn't really all that important, just a peeve of mine that I had to share. Obsessed with the game!

Re: ADDRAC

Posted: Sun Jun 29, 2025 11:22 am
by AmperCamper
This specific feedback is very useful to us. I'll pass this along, thank you!