Improvement list
Posted: Tue Jun 27, 2023 4:56 pm
These are some contributions I would like to make and I hope they will be taken into account.
-Improve the definition with the ACOG sight. It looks blurry.
-When you enter the houses, the enemies shoot through the wall and wound you, while you when you shoot equally you don't wound them.
-Many times you shoot more than 3 or 5 shots at the enemy and they don't die.
-More blood and dismemberment.
-The enemies have more definition and look better.
-The objects that break with the shots.
-Marks of shots in the walls better made.
-To be able to shoot to the lock of the doors and that they open, as well as how all the players instead of kicking the door of front, have the bar of hitting doors and it is done to a side and this way to be able to have cover and not to find you with frontal ambush of the enemy.
-People who are dead do not disappear from the scene.
-Include crouch/prone
-Speed up the game search with other users.
-Correct when you have a wall, you go through it with the weapon or the body while you are healing.
-Reduce the loading time of the game.
-Modify weapons, sights, silencers, etc.
-Flash grenades
-When you shoot with the grenadier attached to the weapon many times it does not explode and if you shoot inside a room with enemy many times they do not die and as if they were not affected.
-More time for them to heal you and have more self-healing.
-Visible next to the vest if the weapon is wearing a shot or burst.
-Improve the enemy AI.
I think it's a great game, it's still in the improvement phase, but with all the improvements you can continue to work on, it can become one of the best and most realistic shooters ever created.
Regards
-Improve the definition with the ACOG sight. It looks blurry.
-When you enter the houses, the enemies shoot through the wall and wound you, while you when you shoot equally you don't wound them.
-Many times you shoot more than 3 or 5 shots at the enemy and they don't die.
-More blood and dismemberment.
-The enemies have more definition and look better.
-The objects that break with the shots.
-Marks of shots in the walls better made.
-To be able to shoot to the lock of the doors and that they open, as well as how all the players instead of kicking the door of front, have the bar of hitting doors and it is done to a side and this way to be able to have cover and not to find you with frontal ambush of the enemy.
-People who are dead do not disappear from the scene.
-Include crouch/prone
-Speed up the game search with other users.
-Correct when you have a wall, you go through it with the weapon or the body while you are healing.
-Reduce the loading time of the game.
-Modify weapons, sights, silencers, etc.
-Flash grenades
-When you shoot with the grenadier attached to the weapon many times it does not explode and if you shoot inside a room with enemy many times they do not die and as if they were not affected.
-More time for them to heal you and have more self-healing.
-Visible next to the vest if the weapon is wearing a shot or burst.
-Improve the enemy AI.
I think it's a great game, it's still in the improvement phase, but with all the improvements you can continue to work on, it can become one of the best and most realistic shooters ever created.
Regards