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GAMEPLAY IMPROVEMENTS
- Integrated Fireteam AI’s delegated interactions into the Command Overlay
- Order your team to plant C4, pull flags, frag tunnels, etc. from Command Overlay
- GO! Commands can be executed more reliably, from a further distance, and with improved Fireteam AI pathing
- Various fixes for common GPU crashes
- More coming as we continue investigations
- Various fixes for Fireteam AI getting stuck
- More coming
- Various Fireteam AI behavior improvements
- Various fixes for “slideshow” insurgents
- Various fixes for “jittery” Fireteam AI
- Various fixes for interacts missing
- Fixed an issue in which insurgents walking backwards
- Fixed an issue in which Fireteam AI walking above geometry
- Fixed an issue in which consecutive Move! commands not functioning correctly
- Fixed an issue in which “Firewatch Medal” achievement not unlocking
- Fixed an issue in which player movement limited after jumping from buildings
- Fixed an issue in which player movement speeds not functioning correctly
- Fixed an issue in which player shadows not functioning correctly
- Fixed an issue in which AAV pathing not functioning correctly during Operation al-Fajr
- Fixed an issue in which DShK gunner ignored indoor targets
- Fixed an issue in which M4 shotgun audio distorted
- Fixed an issue causing M4 shotgun reload looping
- Fixed an issue causing AAV fire looping
- Fixed an issue causing black artifacts in scopes
- Fixed an issue causing incorrect player loadout upon respawn
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https://discord.gg/SixDaysGame