Mission timer.

Share suggestions and feedback here.
Post Reply
GrovyUSMC
Posts: 1
Joined: Fri Jun 23, 2023 5:40 am
Been thanked: 4 times

Mission timer.

Me and 2 of my friends buyed it and only thing we really hate is the timer. You get 15-20 minutes missions while we could spent even an hour going room by room, house by house looking for caches, IED's and enemy combatants instead of that we kinda had to rush everything just because of timer. We would love an option to edit mission time or maybe whole mission where you have to clear all buildings from insurgents and caches without any time to complete the objective. btw thank you guys for what you did so far. We are from Czech Republic and we still love the game so much.
Roxburyy
Posts: 1
Joined: Fri Jun 23, 2023 10:18 am
Been thanked: 1 time

Re: Mission timer.

I agree, I have gotten 5 buddies to buy the game and we all say the same thing. It would be so much more enjoyable if we could take our time clear all buildings and enjoy every step on the maps. It is truly an enjoyable game but the time limit is always a buzzkill.
User avatar
AmperCamper
Community Manager
Posts: 1229
Joined: Fri Jan 29, 2021 5:02 pm
Has thanked: 1340 times
Been thanked: 2350 times
Contact:

Re: Mission timer.

Thanks for this.

This is definitely feedback we're seeing across a few channels, and I've let the team know.
kel
Posts: 1
Joined: Sat Jun 24, 2023 12:16 pm
Has thanked: 1 time

Re: Mission timer.

yes i agree the time limiter doesn't reflect the urban combat situation and forces teams to rush in and hope for the best. were as a more tactical approach would be more effective, i understand the pressure fact to get things done however that's not a realistic approach , urban combat is a very complex combat situation 'run and gun isn't effective in these combat situations, no time limiter would be more effective or the ability to set your own
wagrez
Posts: 1
Joined: Wed Jun 28, 2023 6:39 am

Re: Mission timer.

Yeah! This!
I almost bought this game yesterday, but decided to take a look at some one player missions...
I it was a disappointment when I see the timer to finish the mission. So I decided to not buy the game.
I am a single player type of person, and a game where I can take my time, progressing slow and doing things really careful is my thing. Hope you can remove the time for the missions so I can buy the game.
User avatar
AmperCamper
Community Manager
Posts: 1229
Joined: Fri Jan 29, 2021 5:02 pm
Has thanked: 1340 times
Been thanked: 2350 times
Contact:

Re: Mission timer.

Keep in mind the mode available right now is called "Fireteam" and is designed to be played with four players. We know how frustrating things can be for solo players right now, and we've already tweaked the timers on Apartments and Compound. There's more opportunities to adjust further, if needed.
EVILGUNZ
Posts: 9
Joined: Wed Jun 28, 2023 7:50 am
Has thanked: 3 times
Been thanked: 4 times

Re: Mission timer.

AmperCamper wrote: Fri Jun 23, 2023 11:28 am Thanks for this.

This is definitely feedback we're seeing across a few channels, and I've let the team know.
While I understand the need to keep some happy not every mission allows for you to clear every building i.e. guy bleeding out on rooftop, mortars zeroing in on your convoy. However others do allow for such things. I cannot count the number of times I had to pass bad areas that needed to be cleared because the objective was more important and had to be done quickly. I take it these snow flakes are talking about apartment buildings. I do not think 10 minutes to reach roof is unreasonable provided you use smokes move quickly in street to get to apartment building and then make way to top. With 5 man element this should take no more than 6 minutes but, I have recommendation. Until you guys have AI base time on how many players i.e. 5P=15min, 4=20 min, 3=25 min, 2=30min, 1= 35 min. I think 10 min is plenty of time but, that is me.
Post Reply