ACOG Rendering Issue

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ACOG Rendering Issue

It's wonderful to see DOF implemented when aiming with the weapons in game, as that's something most games miss.
However, it's jarring and unrealistic that the front sight post looks crystal clear when viewed through the ACOG scope. Instead it should look more like the attached photo.

Others have suggested picture-in-picture sights which would be great to see, but I realize that could consume a lot of dev time. On the other hand, the change I'm suggesting would take a matter of minutes to implement in most engines.

I hope you consider my suggestion, thanks for reading!

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Re: ACOG Rendering Issue

Thanks for posting! I'll share this with the team.
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