Last Known Position mechanic.

Share suggestions and feedback here.
Post Reply
BadKarma
Posts: 81
Joined: Mon Oct 18, 2021 7:59 pm
Has thanked: 374 times
Been thanked: 113 times

Last Known Position mechanic.

Enemies losing sight of the playable character when turning a corner would be great, I feel this enhances authenticity and I'm surprised most games don't feature that, I know the Uncharted games have it.
Enthusiast
Posts: 129
Joined: Fri Sep 09, 2022 5:05 pm
Has thanked: 154 times
Been thanked: 131 times

Re: Last Known Position mechanic.

Fully agree with this, this is something that always annoyed me in games since I always found it stupid if once the enemies see you they no longer forget were you are.
User avatar
AmperCamper
Community Manager
Posts: 466
Joined: Fri Jan 29, 2021 5:02 pm
Has thanked: 551 times
Been thanked: 1416 times
Contact:

Re: Last Known Position mechanic.

While we are using both vision and hearing to inform enemy AI about player location, they won’t forget about you simply because you hid in a corner. They also won’t magically know where you are all the time. They have a more realistic "awareness" in Six Days. And, fireteam tactics are critical to overcoming this awareness. We’re excited to dive deeper into this in our upcoming SITREP.
Post Reply