Idea if a training ground is set to appear.
Posted: Sat Feb 26, 2022 2:58 pm
So, I was originally not too keen on the idea of including a training section but after playing a few tactical shooters (like Ready or Not for example) I've come to the idea that something like that is needed if devs are concerned about player retention.
Think about It, if a person buys a grounded realistic FPS Game, doesn't know anything about It nor has any experience on the genre prior hand and plays It like your average Call of Duty match, then proceeds to die on and on simple because he didn't know the basics beforehand.
This is why so many people have not returned or even refunded, among other things obviously.
I do love hard games (although not a fan of Dark Souls because I don't like medieval stuff) but for some games I reckon devs must put an extensive like boot camp to learn the basics, I wish Squad did that, still Six Days is yet to be released but I expect It to be moderately challenging, Ready or Not is indeed very challenging.
Thanks for reading.
~ Karma
Think about It, if a person buys a grounded realistic FPS Game, doesn't know anything about It nor has any experience on the genre prior hand and plays It like your average Call of Duty match, then proceeds to die on and on simple because he didn't know the basics beforehand.
This is why so many people have not returned or even refunded, among other things obviously.
I do love hard games (although not a fan of Dark Souls because I don't like medieval stuff) but for some games I reckon devs must put an extensive like boot camp to learn the basics, I wish Squad did that, still Six Days is yet to be released but I expect It to be moderately challenging, Ready or Not is indeed very challenging.
Thanks for reading.
~ Karma