Grenades - Less Michael Bay and hopefully more toned down.
Posted: Thu Feb 24, 2022 2:23 pm
I don't know if this topic has been covered and I assume it is not worth mentioning but I will nevertheless.
Please try to depict grenades as real as possible with as less as possible game-design "best practices" and be more realistic and anti "best-practice" in terms of visible explosions and the resulting over-the-top rag-doll effects.
Also I hope that you put emphasis on the shrapnels and their ricocheting behaviour in enclosed spaces. There is nothing more terrifying than a grenade explosion and invisible shrapnels that injures you.
Please try to depict grenades as real as possible with as less as possible game-design "best practices" and be more realistic and anti "best-practice" in terms of visible explosions and the resulting over-the-top rag-doll effects.
Also I hope that you put emphasis on the shrapnels and their ricocheting behaviour in enclosed spaces. There is nothing more terrifying than a grenade explosion and invisible shrapnels that injures you.