Jump button.
Posted: Sun Dec 05, 2021 3:25 am
Should there be any in SDIF? The best implementation would be like R6 Siege where despite many criticisms, it was one of the things it did right, where there is only vaulting over stuff but no regular jumping "bunny hopping" style.
What it would really impress me and I think most of the people here as well is the ability to enter most buildings in the map, given that you can move freely around the Area of Operations, vaulting over objects, going from rooftop to rooftop, etc...
This makes more sense than the linear approach and thus is more convincing from a realism standpoint from what happened in Fallujah: Stepping into the streets was a sure way to get killed, unless if moving alongside armor, they were pretty much killzones.
They had to blow holes in walls if they had to.
What it would really impress me and I think most of the people here as well is the ability to enter most buildings in the map, given that you can move freely around the Area of Operations, vaulting over objects, going from rooftop to rooftop, etc...
This makes more sense than the linear approach and thus is more convincing from a realism standpoint from what happened in Fallujah: Stepping into the streets was a sure way to get killed, unless if moving alongside armor, they were pretty much killzones.
They had to blow holes in walls if they had to.