When it comes to opening doors, I think a level of variety should be implemented.
Utilizing another upcoming game (Ready or Not), I think the options of opening a door in many ways would allow players to think on how to approach a situation (i.e. being able to manipulate the door or use explosives to a locked door).
Game Mechanic - Opening Doors
- AmperCamper
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Re: Game Mechanic - Opening Doors
Personally, I love the variety in Ready or Not. This was a common piece of feedback from the IGN sneak peek that we've noted from you guys.
Thanks!
Thanks!