A cautious tale...
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A cautious tale...
Hey so Star Wars Jedi Survivor just launched and at least on PC, multiple people are having major issues. It seems most studios have a hard time giving PC ports the attention they deserve and focus solely on console. I feel that this game is probably going to be played by a majority of PC players. I could be wrong but regardless, I'm curious how much effort you guys are putting into making sure the game is finished on all platforms. Thanks.
Re: A cautious tale...
You know, that's the sixth time a launch like that happens on PC since the beginning of this year, It's becoming quite a recurring phase of launches. I would suggest playing 6DIF on a cloud service like Boosteroid or Geforce now down the road, if it has a rocky launch, and if your Internet is up to the task, and since you won't need high levels of framerate to enjoy it (Remember that Six Days is not a competitive shooter) it also removes a lot of the technical hassle, especially if you live in a hot area like I do, where constantly maintaining thermals can be a pain, although that will not perssuade me from playing the game locally.
- AmperCamper
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Re: A cautious tale...
Thanks for the questions, and this is a fair concern across our industry.
We're very mindful of performance across all platforms (as we've mentioned in some of our DEVLOGs), and this is one of our priorities as a team. We'll continue to post updates as we have them, but our goal continues to be a smooth experience regardless of where you play.
We're very mindful of performance across all platforms (as we've mentioned in some of our DEVLOGs), and this is one of our priorities as a team. We'll continue to post updates as we have them, but our goal continues to be a smooth experience regardless of where you play.