
movements in last video
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movements in last video
the last sitrep was very interesting, but I noticed one thing, why the movements in the pre alpha gameplay video were very fluid, while in the last two sitreps they are not fluid? Anyway you are doing a great job in my opinion 

- AmperCamper
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Re: movements in last video
Thanks for asking this. As we've previously mentioned, there's a degree of unpredictability with all of the components that go into developing Six Days as a procedurally generated game. The latest issues are a mix of networking and general bugs that we're working on squashing.