Since you're looking for realistic combat and immersive experience, you guys should implement the Track-IR head tracking device compatibility.
For those who don't know what the Track-IR is, just take a look?
I think its absolutely mandatory for this kind of project.
What do you guys think?
This realistic project need Track-IR
- Don't Panic
- Posts: 64
- Joined: Fri Feb 12, 2021 12:33 pm
- Has thanked: 48 times
- Been thanked: 42 times
Re: This realistic project need Track-IR
Mandatory is a strong word, but it's a great suggestion!Davanseth wrote: ↑Wed Mar 10, 2021 5:17 am Since you're looking for realistic combat and immersive experience, you guys should implement the Track-IR head tracking device compatibility.
For those who don't know what the Track-IR is, just take a look?
I think its absolutely mandatory for this kind of project.
What do you guys think?
-
- Posts: 28
- Joined: Thu Mar 18, 2021 3:18 am
- Location: Barcelona
- Has thanked: 50 times
- Been thanked: 8 times
Re: This realistic project need Track-IR
I support 100% the use of Trackir, in a game / simulator like this, very useful series. I use it in flight and car simulators, and also in Arma3 and the game experience is infinitely different. Regards.