A few questions out of curiosity.
Posted: Tue Jul 12, 2022 9:19 pm
Hello. i'm new to this community i've been following this project since it's announcement last year. I have a few questions about some specific aspects that i'd like to share.
1. Regarding the procedural architecture are there any instances were the layout of roads may change?
2. Is it possible for insurgents to actually search the interiors of buildings similar to the players teammates?
3. Do the larger buildings (the ones that seem like apartments) actually have fully modeled/generated interiors?
4. This one is oddly specific i know. Are the electrical cables running along walls and interiors of buildings actually generated?. I'm just interested as i see that the live-wires connecting to poles are actually generated witch is an impressive detail.
As you can see most of these questions are related to the procedural stuff. But that's was fascinates me the most on a tech level about this project as nothing like this has been done before. As launch gets closer i would also love
to see a more in-depth look at how the tech changes the buildings and environment.
1. Regarding the procedural architecture are there any instances were the layout of roads may change?
2. Is it possible for insurgents to actually search the interiors of buildings similar to the players teammates?
3. Do the larger buildings (the ones that seem like apartments) actually have fully modeled/generated interiors?
4. This one is oddly specific i know. Are the electrical cables running along walls and interiors of buildings actually generated?. I'm just interested as i see that the live-wires connecting to poles are actually generated witch is an impressive detail.
As you can see most of these questions are related to the procedural stuff. But that's was fascinates me the most on a tech level about this project as nothing like this has been done before. As launch gets closer i would also love
to see a more in-depth look at how the tech changes the buildings and environment.