keeping some ideas from the original

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keeping some ideas from the original

I was thinking if it would be good to keep some ideas from the original game play of 2009 like the humvees and etc.
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Re: keeping some ideas from the original

While there are aspects from the 2009 iteration of Six Days that have inspired the new iteration we have today, today's Six Days is exactly that: a new iteration. New technology, feature sets, and gameplay to keep up with our ever-changing industry.

As for vehicles this time around, check out this thread.
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