https://en.wikipedia.org/wiki/Second_Ba ... n_presenceThree days before the Invasion, over 1,000,000 flyers were dropped from the sky over the city, stating any military age male over the age of 12 will be considered hostile and shot on sight.
Will this game have us shooting at teenagers? Of course not, even putting aside the PR nightmare, the devs are a small outfit. Their Militia characters will almost certainly use the same animation skeleton as their Marine characters due to their limited resources. It might have some unique animations to portray a looser less tactical moveset, but right there the compromise begins.
Because now the enemy looks and moves similar to our broad-chested marines. Now they look like an equivalent enemy soldier. An acceptable target. Just like that the events the game purports to painstakingly recreate have become more sanitised. The enemy characters will never look like "military-age males" of 12. They will never fumble with the guns they're so unfamiliar with. Their weapon-pool will be limited and fully-functional, like the standard-issue loadout of an army, rather than a hodge-podge from poorly maintained caches and armories.
http://archive.boston.com/news/world/mi ... s_to_flee/Marines fired on a civilian vehicle that did not stop at a checkpoint in Fallujah, killing an Iraqi woman and wounding her husband, according to the US military and witnesses. The driver did not notice the checkpoint, witnesses said.
You will never see this scene in the game? Why? Many reasons, but above all because it's boring. It is a game. A product meant to be consumed. Why waste resources on a level where the player stands around for ages then fires on a target that can't shoot back?
US troops used white phosphorus as a weapon in last year's offensive in the Iraqi city of Falluja, the US has said.
http://news.bbc.co.uk/1/hi/4440664.stmThe US had earlier said the substance - which can cause burning of the flesh - had been used only for illumination.
BBC defence correspondent Paul Wood says having to retract its denial is a public relations disaster for the US.
Col Venable denied that white phosphorous constituted a banned chemical weapon.
Using WP against enemy combatants. Maybe they'll show it, maybe they won't. One thing they almost certainly won't provide is context. They won't cover the Pentagon's strenuous denials over the subsequent months that it was ever used as a weapon. They won't cover how it nearly risked UK involvement, because like many countries WP is considered a chemical weapon there and the UK army has rules forbidding its involvement in theatres where it's deployed as one.
And that's giving them the benefit of the doubt. Their PR has been very forthright on what stance the game will be taking. How many quotes from Marines did the trailer have? Because there's such a dearth of documentaries examining Iraq from the US PoV... We'll hear of their combat stress, their troubles that followed them even after they returned home. Know who we won't hear from? Fallujah residents. They're the ones who had to return to their shattered city. They didn't even have the option of leaving it all behind. They have to live it.
Lawlessness and fear gave al-Zarqawi his moment, and he was prepared
They had to be stopped, else the country would turn over to al-Qaeda
Do you know what a joke that is to anyone with even a cursory knowledge of the events? There wasn't some evil mastermind who had martialled an army poised to flood over the country if they held this strongpoint.
In April, Fallujah was defended by about 500 "hardcore" and 1,000+ "part time" insurgents. By November, it was estimated that the numbers had doubled.[32]
https://en.wikipedia.org/wiki/Second_Ba ... ent_forcesFallujah was occupied by virtually every insurgent group in Iraq: al-Qaeda in Iraq (AQI), Islamic Army of Iraq (IAI), Ansar al-Sunna, Army of Mohammed (AOM), the Army of the Mujahedeen and the Secret Islamic Army of Iraq. Three groups, (AQI, IAI and the National Islamic Army (1920 Revolution Brigade)) had their nationwide headquarters in Fallujah. An estimated 2,000 insurgents were from the Army of Mohammed (made up of ex Fedayeen Saddam fighters), Ansar al-Sunna and various smaller Iraqi groups.[34]
It was a complete mix of a whole bunch of groups and ideologies.
Perhaps the most succinct summary of the devs' approach are these conflicting quotes:
https://www.sixdays.com/faqWill you recreate the death of a real Marine or Soldier?
We will not recreate the death of a specific servicemember during gameplay without their family’s permission. Instead, Marines and Soldiers describe the sacrifices of their teammates during video interviews.
https://www.sixdays.com/news“It’s hard to understand what combat is actually like through fake people doing fake things in fake places,” says Peter Tamte, CEO of Victura.
They won't show the death of a coalition servicemember (pending permission). They will show the deaths of countless militia. Because no one pictures them having families to withhold permission. They don't have names. They are a faceless generic scary horde. The people we killed over there weren't "real", like you and me. They were fake people.