Dead players
Re: Dead players
A drag option to get someone into cover before you revive them would be cool but what would the point be for carrying a player? If you make this a mission objective, that's one thing but what if the AAV is dead? Something like this I agree would be cool but I think it's too early in development to be implemented.
- AmperCamper
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Re: Dead players
This has been suggested before and is already on our community wishlist. I'll add your comments!