Release
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Re: Release
Well they have got this far, so I don't think they are considering that. Plus the amount of hype surrounding them would be a massive letdown to everyone that is planning on buying the game.
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Re: Release
I agree with Shadowywarrior. I do not think that the project will close due to a couple of twisters from CAIR
- AmperCamper
- Community Manager
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Re: Release
We started this project to share the stories we have been told, that were not being told elsewhere. We will continue to do our best to tackle real-life events through video games.
Re: Release
I am so excited for this game to come out. As soon as I saw a certain group saying it should be canceled I came here to sign up and knew 100 percent I am buying it.
- Don't Panic
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Re: Release
With the power of this community and the others around the internet/globe, there's not a worry in the world my friend. SDIF will set the pace for games like this that come after it, and like they were back when I first started playing pc games in the 90s.
Last edited by Don't Panic on Sat Apr 10, 2021 2:39 pm, edited 1 time in total.
Re: Release
Thanks to the community manager and everyone else who’s replied to this thread. I’ve had a lot of family members serve in Iraq in both the gulf war and the 2003 invasion and hearing their stories has always been a privilege and opportunity to learn from them. When I heard this game was finally getting released after over 10 years I was excited to not only play a game pushing technological boundaries but hearing more of those stories from others who served there. However in the recent weeks I had become concerned about the possibility that the current cancel culture would scoop “Six Days in Fallujah” into its black hole. Glad to hear there are many others out there who support the game and all the people who worked over a decade to release it
Re: Release
Will the NPC squadmates be modelled after some of the people you got stories from?AmperCamper wrote: ↑Thu Apr 08, 2021 2:04 pm We started this project to share the stories we have been told, that were not being told elsewhere. We will continue to do our best to tackle real-life events through video games.