Search found 104 matches
- Wed Sep 07, 2022 8:41 pm
- Forum: General Discussion
- Topic: Clarification, Please
- Replies: 3
- Views: 1222
Clarification, Please
Hey Amper in your reply to the thread about the game not going out this year, you said something I wanted to get clarification on. "Yes, it will be tough for us to get the full game out this year." I know a few others have voiced this but I wanted to throw in my opinion. I do NOT believe t...
- Fri Sep 02, 2022 7:28 am
- Forum: General Discussion
- Topic: …It’s not coming this year is it?
- Replies: 13
- Views: 4366
Re: …It’s not coming this year is it?
When you release an awesome gameplay trailer and then nothing else even close to that for over a year and a half:
- Fri Sep 02, 2022 7:19 am
- Forum: General Discussion
- Topic: …It’s not coming this year is it?
- Replies: 13
- Views: 4366
Re: …It’s not coming this year is it?
I can imagine Amper just smacking his head against the wall since he's the one that has to deal with all the stuff on the forum. So he's going to his superior's begging them to let him release something to keep us all satisfied and they're like "Nah. You go handle it." And as he leaves the...
- Thu Sep 01, 2022 12:21 pm
- Forum: Suggestions & Feedback
- Topic: 2023
- Replies: 4
- Views: 3603
Re: 2023
Yeah unless they pull a fully finished version of the game out at the last moment of Q4, I feel like it's going to get pushed once again. While I understand they want to release a finished product, constantly pushing back the release date isn't a good look. At the first trailer dropped over a year a...
- Mon Aug 29, 2022 10:24 am
- Forum: General Discussion
- Topic: Questions about death portayal
- Replies: 8
- Views: 2561
Re: Questions about death portayal
Thanks for the references, agg. Complex death animations are not something we are investing in up front, but we might do slightly more than conventional shooters and add more variety over time. We can see a strong case for this, and we appreciate you kickstarting this conversation. To go along with...
- Thu Aug 25, 2022 12:18 pm
- Forum: Suggestions & Feedback
- Topic: First time play throwing players straight into the action.
- Replies: 15
- Views: 7188
Re: First time play throwing players straight into the action.
Thanks for the feedback on this, Karma. Curious if others feel the same way? I think a sort of tutorial level would be good if it makes sense. Like have the guys at the FOB zeroing weapons or checking gear and show the controls for each item. Nothing super long but I think that's better than just t...
- Sat Aug 20, 2022 8:26 pm
- Forum: Suggestions & Feedback
- Topic: Gun leaning
- Replies: 14
- Views: 7902
Re: Gun leaning
Manual would be best. I remember that Medal Of Honor (when the revamped it) had a decent lean control. Manual allows you to lean when you're further away from the corner to get better angles instead of only being able to it when within close proximity to a wall. At least from what I've seen in games.
- Mon Aug 15, 2022 12:28 pm
- Forum: General Discussion
- Topic: Next Sitrep topic?
- Replies: 3
- Views: 1433
Re: Next Sitrep topic?
Yeah as we're approaching Q4 it would be awesome to see some new full trailer and gameplay. I feel like the marketing should really be ramping up at this point but that's just me. I also understand the marketing budget may not be as big as other studios as well.
- Wed Jul 13, 2022 8:59 pm
- Forum: General Discussion
- Topic: A few questions out of curiosity.
- Replies: 3
- Views: 1447
Re: A few questions out of curiosity.
Based on what we've seen, I think the game will have a lot of replayability becatof the constantly changing rooms and even if there are only like 10 different types of rooms for interiors, that's a lot of possibilities with mixing and matching so I don't think it will get old. I would agree that the...
- Wed Jul 13, 2022 3:00 pm
- Forum: Suggestions & Feedback
- Topic: Actions that should take longer.
- Replies: 8
- Views: 6214
Re: Actions that should take longer.
Hey Amper awhile you did like my follow up suggestions for actions that should take longer and I was just curious if these have been addressed in gameplay and if so, could you share any details? I also agree with the other post on this thread saying the action should be something you can exit if yo...