Search found 125 matches
- Sat Jan 14, 2023 7:55 am
- Forum: General Discussion
- Topic: Question on PC.
- Replies: 4
- Views: 3094
Question on PC.
Since the game will recognize the sound device the user is using, will the game also recognize the PC specs and adjust the graphics settings accordingly when you boot it up? Or it will be like Ready or Not where all the settings are cranked up to the max by default?.
- Sat Jan 14, 2023 7:53 am
- Forum: Suggestions & Feedback
- Topic: Split screen?
- Replies: 4
- Views: 3756
Re: Split screen?
I would assume most people are playing online nowadays, as gamers have grown up and started having busy things to do, so the gaming demographic changed completely, that would explain why most games are catered towards online play and subsequently don't feature split screen, I however support the add...
- Tue Dec 06, 2022 11:28 pm
- Forum: General Discussion
- Topic: Night optics and Marine gear
- Replies: 12
- Views: 4697
Re: Night optics and Marine gear
I think that the NVGs portrayed don't necessarily need to be bad to the point they are unpractical like the monotubes did in Fallujah, I think that they atleast need to convey a level of "suckiness" for lack of a better word. Take Splinter Cell 1 and Pandora Tomorrow on Xbox, in those game...
- Mon Dec 05, 2022 8:34 am
- Forum: General Discussion
- Topic: Is the project still going on
- Replies: 17
- Views: 6110
Re: Is the project still going on
My guy calm down, it's hard to develop a videogame, especially the likes of this controversial project, if you think they are lazy (Which they aren't, I've seen the work history of Highwire and Victura employees, they are basically one of the most talented people in the industry that worked their wa...
- Sat Nov 19, 2022 8:32 am
- Forum: General Discussion
- Topic: Video from fallujah
- Replies: 13
- Views: 5339
Re: Video from fallujah
On the topic of SITREPs how's the current one going? We're making progress, with various improvements made to the game over the past few weeks. It's unlikely we'll have this ready to rumble for everyone until another couple weeks, but I'll keep you guys posted. We'd rather take the time to round th...
- Sat Nov 12, 2022 2:15 am
- Forum: General Discussion
- Topic: The gameplay design behind SDIF.
- Replies: 1
- Views: 836
The gameplay design behind SDIF.
The thing that caught my mind about first learning about the SDIF revival was that it was being developed by former Halo devs, as you know Halo was a big hit on consoles, I remember one interview about Bungie co-founder Jason Jones, that although it was bit of disrespect towards PC gaming, in essenc...
- Tue Nov 01, 2022 7:31 am
- Forum: Suggestions & Feedback
- Topic: Last Known Position mechanic.
- Replies: 2
- Views: 2860
Last Known Position mechanic.
Enemies losing sight of the playable character when turning a corner would be great, I feel this enhances authenticity and I'm surprised most games don't feature that, I know the Uncharted games have it.
- Sat Oct 29, 2022 1:27 pm
- Forum: General Discussion
- Topic: Tanks IFVs and LAVS
- Replies: 5
- Views: 1895
Re: Tanks IFVs and LAVS
It's likely insurgents would make use of thier light sources or there were in fact still functional lights in some house. Yes, that was my third guess, that they used their own light sources (the candle at Sound Design SITREP and the light when the Marines enter the basement before they encounter t...
- Sat Oct 29, 2022 12:47 pm
- Forum: General Discussion
- Topic: Tanks IFVs and LAVS
- Replies: 5
- Views: 1895
Re: Tanks IFVs and LAVS
In addition to these vehicles being utilized, I also discovered weeks back that the power was shut off in Fallujah during the invasion, but during the reveal trailer you can see some few lights on in the small rooms that the buildings have, I'm wondering if it was an oversight on the devs's behalf o...
- Sat Oct 22, 2022 12:44 am
- Forum: General Discussion
- Topic: Controller Control Types
- Replies: 7
- Views: 9000
Controller Control Types
Will there be various control schemes so we can switch which actions on the prefered buttons we would ideally want? Personally, I hate pressing the L3/L stick to run, that will ruin the controller because of the stick drift, so I would prefer to have the run function on R1/RB shoulder button, I'm su...