Search found 1014 matches

by AmperCamper
Wed Jul 05, 2023 1:40 pm
Forum: General Discussion
Topic: What happens when the host leaves?
Replies: 6
Views: 2422

Re: What happens when the host leaves?

Necramonium wrote: Sat Jul 01, 2023 6:19 pm No, you are hosting the server, you leave, everyone is disconnected.
This is correct. When leaving, you receive a prompt that warns you about disconnecting.
by AmperCamper
Wed Jul 05, 2023 1:35 pm
Forum: Suggestions & Feedback
Topic: Deadzones for controller
Replies: 2
Views: 787

Re: Deadzones for controller

We've recently adjusted the deadzones to be lower, requiring less input on the player's end. It's interesting that you'd like to see it lowered even more. We're open to manual deadzone selection, but we're prioritizing other community fixes at the moment. With that being said, we'll keep this in mind!
by AmperCamper
Wed Jul 05, 2023 1:34 pm
Forum: Suggestions & Feedback
Topic: LEAN
Replies: 4
Views: 1147

Re: LEAN

This could be a bug, so let me double-check with the team on this. If you have video of this in your playtime, too, that'd be super helpful!
by AmperCamper
Wed Jul 05, 2023 1:31 pm
Forum: Suggestions & Feedback
Topic: Broader Multiplayer Connectivity
Replies: 6
Views: 1468

Re: Larger Multiplayer Mode

We appreciate all the feedback around expanding player lobbies. This is something we'd like to do, but please know it won't come for some time. We're still reading threads related to this, though, so please keep the conversations coming on this.
by AmperCamper
Wed Jul 05, 2023 1:30 pm
Forum: Suggestions & Feedback
Topic: Better Data and Mission Debrief
Replies: 3
Views: 1111

Re: Better Data and Mission Debrief

Yes, this is something we'd like to do but we're very focused on bug fixes and top community requests right now. With that being said, we agree that our statistics feedback could be improved. We'll keep this in mind.
by AmperCamper
Wed Jul 05, 2023 1:28 pm
Forum: Suggestions & Feedback
Topic: Enemy dialogues should be louder
Replies: 5
Views: 1488

Re: Enemy dialogues should be louder

This is great feedback for us. Thanks for the specifics, and I'll get these comments to the guys.
by AmperCamper
Wed Jul 05, 2023 1:26 pm
Forum: Suggestions & Feedback
Topic: Sounds, Consistency, Urgency, Patches
Replies: 1
Views: 582

Re: Sounds, Consistency, Urgency, Patches

Thanks for all the feedback on this, and welcome to the forums! Most all the sounds in the game are satisfying, accurate, and give enough volume to portray what they're trying to convey. Very few sounds feel weak, out of place from the rest, except one in particular. The M9, our sidearm, it almost s...
by AmperCamper
Wed Jul 05, 2023 1:19 pm
Forum: Suggestions & Feedback
Topic: A few suggestions on gameplay and lobby UI
Replies: 1
Views: 631

Re: A few suggestions on gameplay and lobby UI

Thanks for joining the forums and offering all this feedback! I'll address as much as I can: Player Positioning: It would be good to be able to lay down on the ground Weapons: It would be great to be able to place your weapon over walls or other objects to have a slighly better aim Selecting mission...
by AmperCamper
Wed Jul 05, 2023 1:10 pm
Forum: Suggestions & Feedback
Topic: Latest patch deserved
Replies: 6
Views: 2096

Re: Latest patch deserved

PeterAvastrat wrote: Sat Jul 01, 2023 3:26 pm - Once the game had reset my key bindings I couldn't set some of them back. Notably changing fire mode. It would not allow me to select it to change.
Can you verify this is still the case? Is anyone else experiencing this?
by AmperCamper
Wed Jul 05, 2023 1:09 pm
Forum: Suggestions & Feedback
Topic: Easily Skirted Mission Area
Replies: 5
Views: 1218

Re: Easily Skirted Mission Area

So a tactic that has always worked for me now is skirting the mission area since it always means I know I cannot get attacked from behind. This is a great enabler and always ensures we "own" certain sections of the map. Unfortunately, it is too foolproof and has yet to fail me. Someway to...