This is correct. When leaving, you receive a prompt that warns you about disconnecting.Necramonium wrote: ↑Sat Jul 01, 2023 6:19 pm No, you are hosting the server, you leave, everyone is disconnected.
Search found 1014 matches
- Wed Jul 05, 2023 1:40 pm
- Forum: General Discussion
- Topic: What happens when the host leaves?
- Replies: 6
- Views: 2422
Re: What happens when the host leaves?
- Wed Jul 05, 2023 1:35 pm
- Forum: Suggestions & Feedback
- Topic: Deadzones for controller
- Replies: 2
- Views: 787
Re: Deadzones for controller
We've recently adjusted the deadzones to be lower, requiring less input on the player's end. It's interesting that you'd like to see it lowered even more. We're open to manual deadzone selection, but we're prioritizing other community fixes at the moment. With that being said, we'll keep this in mind!
- Wed Jul 05, 2023 1:34 pm
- Forum: Suggestions & Feedback
- Topic: LEAN
- Replies: 4
- Views: 1147
Re: LEAN
This could be a bug, so let me double-check with the team on this. If you have video of this in your playtime, too, that'd be super helpful!
- Wed Jul 05, 2023 1:31 pm
- Forum: Suggestions & Feedback
- Topic: Broader Multiplayer Connectivity
- Replies: 6
- Views: 1468
Re: Larger Multiplayer Mode
We appreciate all the feedback around expanding player lobbies. This is something we'd like to do, but please know it won't come for some time. We're still reading threads related to this, though, so please keep the conversations coming on this.
- Wed Jul 05, 2023 1:30 pm
- Forum: Suggestions & Feedback
- Topic: Better Data and Mission Debrief
- Replies: 3
- Views: 1111
Re: Better Data and Mission Debrief
Yes, this is something we'd like to do but we're very focused on bug fixes and top community requests right now. With that being said, we agree that our statistics feedback could be improved. We'll keep this in mind.
- Wed Jul 05, 2023 1:28 pm
- Forum: Suggestions & Feedback
- Topic: Enemy dialogues should be louder
- Replies: 5
- Views: 1488
Re: Enemy dialogues should be louder
This is great feedback for us. Thanks for the specifics, and I'll get these comments to the guys.
- Wed Jul 05, 2023 1:26 pm
- Forum: Suggestions & Feedback
- Topic: Sounds, Consistency, Urgency, Patches
- Replies: 1
- Views: 582
Re: Sounds, Consistency, Urgency, Patches
Thanks for all the feedback on this, and welcome to the forums! Most all the sounds in the game are satisfying, accurate, and give enough volume to portray what they're trying to convey. Very few sounds feel weak, out of place from the rest, except one in particular. The M9, our sidearm, it almost s...
- Wed Jul 05, 2023 1:19 pm
- Forum: Suggestions & Feedback
- Topic: A few suggestions on gameplay and lobby UI
- Replies: 1
- Views: 631
Re: A few suggestions on gameplay and lobby UI
Thanks for joining the forums and offering all this feedback! I'll address as much as I can: Player Positioning: It would be good to be able to lay down on the ground Weapons: It would be great to be able to place your weapon over walls or other objects to have a slighly better aim Selecting mission...
- Wed Jul 05, 2023 1:10 pm
- Forum: Suggestions & Feedback
- Topic: Latest patch deserved
- Replies: 6
- Views: 2096
Re: Latest patch deserved
Can you verify this is still the case? Is anyone else experiencing this?PeterAvastrat wrote: ↑Sat Jul 01, 2023 3:26 pm - Once the game had reset my key bindings I couldn't set some of them back. Notably changing fire mode. It would not allow me to select it to change.
- Wed Jul 05, 2023 1:09 pm
- Forum: Suggestions & Feedback
- Topic: Easily Skirted Mission Area
- Replies: 5
- Views: 1218
Re: Easily Skirted Mission Area
So a tactic that has always worked for me now is skirting the mission area since it always means I know I cannot get attacked from behind. This is a great enabler and always ensures we "own" certain sections of the map. Unfortunately, it is too foolproof and has yet to fail me. Someway to...