Search found 262 matches

by AmperCamper
Thu Mar 25, 2021 1:09 am
Forum: General Discussion
Topic: The negative press for this game is getting ridiculous
Replies: 16
Views: 3188

Re: The negative press for this game is getting ridiculous

Whoops, I made a double post of my comment. Can a moderator please deal with that? Sorted. lol at the double post, and yeah it's been terrible. The amount of people ganging up on me for trying to educate people politely in the comments has been ridiculous. That won't stop me from continuing my supp...
by AmperCamper
Wed Mar 24, 2021 3:43 pm
Forum: General Discussion
Topic: The negative press for this game is getting ridiculous
Replies: 16
Views: 3188

Re: The negative press for this game is getting ridiculous

We’re very glad to see that those who actually play military shooters can tell the difference.
by AmperCamper
Tue Mar 23, 2021 7:41 am
Forum: News
Topic: Gameplay Sneak Peek
Replies: 0
Views: 7908

Gameplay Sneak Peek

Check out a sneak peak of Six Days in Fallujah gameplay via IGN:

by AmperCamper
Tue Mar 23, 2021 7:37 am
Forum: News
Topic: Introducing Procedural Architecture
Replies: 0
Views: 5118

Introducing Procedural Architecture

“Marines told us they never knew what was waiting behind the next door,” says Six Days in Fallujah’s Creative Director, Jaime Griesemer. “But, in video games, we play the same maps over and over again. Just knowing the layout of a building in advance makes playing a combat encounter in a video game ...
by AmperCamper
Mon Mar 22, 2021 4:06 pm
Forum: General Discussion
Topic: To all involved: Thank you, and may you press on and finish strong
Replies: 4
Views: 1055

Re: To all involved: Thank you, and may you press on and finish strong

Ocean,

This was wonderful to read. Thank you for participating in our community and sharing words of encouragement during the early phases of our game. We are excited for what the future holds.

I'll be sure to share this with the rest of the team. I know they'll appreciate it!
by AmperCamper
Fri Mar 19, 2021 12:49 pm
Forum: Suggestions & Feedback
Topic: Cambio de vista
Replies: 4
Views: 958

Re: Cambio de vista

No worries! We really appreciate you contributing to the forum.

I enjoy my fair share of tactical shooters in third person, and I know some members of the community here on the forums do as well. While third person is not in our plan, I have noted it as a community suggestion.
by AmperCamper
Thu Mar 18, 2021 11:14 am
Forum: Suggestions & Feedback
Topic: Cambio de vista
Replies: 4
Views: 958

Re: Cambio de vista

Hey Eseicos, If I'm understanding you correctly (and please correct me if I'm wrong), you're suggesting the ability to swap between first and third-person perspectives. We recognize the value that third-person can bring to the table, but we believe first person is the best medium in which we can mos...
by AmperCamper
Tue Mar 09, 2021 2:36 pm
Forum: General Discussion
Topic: Specifc Marines in Game
Replies: 2
Views: 968

Re: Specifc Marines in Game

Cpt. Barrows, We really want you to know how much we appreciate you sharing your personal story with us. We are humbled and deeply moved by your question. Honoring men like Lance Corporal Desiato is one of the reasons we’re making this game. I’ve sent you a private message to discuss this in more de...
by AmperCamper
Mon Mar 08, 2021 6:00 am
Forum: News
Topic: Community Letter - March 8, 2021
Replies: 0
Views: 6345

Community Letter - March 8, 2021

We understand the events recreated in Six Days in Fallujah are inseparable from politics. Here's how the game gives voice to a variety of perspectives: The stories in Six Days in Fallujah are told through gameplay and documentary footage featuring service members and civilians with diverse experienc...
by AmperCamper
Fri Mar 05, 2021 10:00 am
Forum: General Discussion
Topic: Extremely Interested as a Veteran Myslef and a Question
Replies: 2
Views: 908

Re: Extremely Interested as a Veteran Myslef and a Question

Hey Gully, Konami is not associated with this iteration of Six Days in Fallujah, as we are being developed by Highwire Games and published by Victura. At the end of the day, we believe in the project and have taken some lessons into this round of development. Nothing worth doing is easy, and we are ...