Search found 264 matches

by AmperCamper
Mon Dec 13, 2021 5:39 pm
Forum: Suggestions & Feedback
Topic: M16A4's Burst Fire Implementation.
Replies: 2
Views: 311

Re: M16A4's Burst Fire Implementation.

Thanks for the details on this one, Karma. Currently, the burst works as a single tap, but we're having discussions on this based on your post. Still, I don't know if you can pick up enemy AK weapon systems in SDIF so it probably won't be very useful in the long run and its worth to keep in in mind ...
by AmperCamper
Mon Dec 13, 2021 10:43 am
Forum: Suggestions & Feedback
Topic: Taking Notes on the Recent Ready or Not Update
Replies: 8
Views: 734

Re: Taking Notes on the Recent Ready or Not Update

Appreciate all the feedback! Having some team discussions on this.
BadKarma wrote: Sat Dec 11, 2021 8:27 am Curiously enough, RON doesn't have a going prone feature, because it takes place in mostly prominent CQB environments, I wonder if Six Days is the same as well.
No plans for prone right now.
by AmperCamper
Mon Dec 13, 2021 9:14 am
Forum: Suggestions & Feedback
Topic: Release date ?
Replies: 7
Views: 626

Re: Release date ?

fight_n_irish_1 wrote: Mon Dec 13, 2021 2:49 am seeing how the release date is now 4th quarter, will you be pushing it out later with the announcement (leak) of a new modern warfare for late 2022?
It's a good question, and we're keeping this in mind.
by AmperCamper
Fri Dec 10, 2021 7:58 pm
Forum: General Discussion
Topic: How “graphic” will the game be?
Replies: 10
Views: 811

Re: How “graphic” will the game be?

From what I heard they don't want to push the envelope too much on graphic content, but they also don't want to sanitize the whole experience. Exactly. We don’t believe we’ll need high levels of gore to get the point across. With that being said, we are not shying away from suicide bombers and car ...
by AmperCamper
Fri Dec 10, 2021 7:42 pm
Forum: Suggestions & Feedback
Topic: Harming Civilian Consequences
Replies: 4
Views: 413

Re: Harming Civilian Consequences

Thank you for your very thoughtful and articulate suggestions. We really appreciate the time and thought that went into this. Please know that some members of our leadership team have already read your post today and others will read it in the coming days. As you noted, this is a REALLY tough issue....
by AmperCamper
Fri Dec 10, 2021 12:30 pm
Forum: Suggestions & Feedback
Topic: Community Discord?
Replies: 13
Views: 6291

Re: Community Discord?

Our current plans are to kick-off an official Discord as we get closer to release. Yes, the delay does mean the launch of the Discord is pushed for later as well. We want you guys to get the most out of an official Discord. If we kick one off right now, we won't have more activations outside of the ...
by AmperCamper
Wed Dec 08, 2021 12:07 pm
Forum: Suggestions & Feedback
Topic: Taking Notes on the Recent Ready or Not Update
Replies: 8
Views: 734

Re: Taking Notes on the Recent Ready or Not Update

I suppose one of the biggest features that stood out the most for me was the different ways the player could breach the door. If remember correctly, you mention that this was going to be a part of the game in some fashion. Yes, there will be multiple ways to breach! Other details include the abilit...
by AmperCamper
Mon Dec 06, 2021 2:19 pm
Forum: Suggestions & Feedback
Topic: Taking Notes on the Recent Ready or Not Update
Replies: 8
Views: 734

Re: Taking Notes on the Recent Ready or Not Update

Watching some content on this as we speak!

Pick out some specifics for us. What stands out the most?
by AmperCamper
Mon Dec 06, 2021 10:13 am
Forum: Suggestions & Feedback
Topic: Jump button.
Replies: 3
Views: 388

Re: Jump button.

Having played way more R6 myself than I care to admit, I absolutely see where you're coming from. We're featuring a vault button that lets you traverse objects and clamber over lots of things (more on this later) as opposed to a traditional jump key. Traditional jumping doesn't fit very well with 10...
by AmperCamper
Mon Dec 06, 2021 10:07 am
Forum: Suggestions & Feedback
Topic: Movement Speed - Momentum - Weight
Replies: 3
Views: 417

Re: Movement Speed - Momentum - Weight

Hauling around a fighting kit for a prolonged period of time is a wearying experience. Flak, Kevlar, Ammo, Weapon, Grenades, and possibly assault pack loaded with additional gear really adds up in weight. Taking it all off, you felt like you could win the New York Marathon. Exactly. With the weight...