Search found 1028 matches

by AmperCamper
Fri Apr 05, 2024 6:06 am
Forum: Suggestions & Feedback
Topic: Possible to stop blocked players from match making with me?
Replies: 10
Views: 611

Re: Possible to stop blocked players from match making with me?

rdawg420 wrote: Thu Apr 04, 2024 5:06 pm Yeah thanks teeth. Always enjoyed playing with you and yeah looks like all the OGs know about him as well and blocked him.
Feel free to send me a PM on this player's username, and I can take a look at reports against his account on the backend.
by AmperCamper
Mon Apr 01, 2024 6:10 am
Forum: SITREP
Topic: DEVLOG: Aiming and Shooting
Replies: 5
Views: 933

Re: DEVLOG: Aiming and Shooting

Thanks for wringing this up for us, Trood! There's some good feedback here that I'll bring to the team. With my time playing with the new PSV If a target was not within 10 feet, PS is basically useless. In my experience, PS is tactically sound for engagements within 10 Meters (30 feet) or less. This...
by AmperCamper
Mon Apr 01, 2024 5:49 am
Forum: Suggestions & Feedback
Topic: Possible to stop blocked players from match making with me?
Replies: 10
Views: 611

Re: Possible to stop blocked players from match making with me?

Thanks for the thread - this is good feedback for us.

This is on our community wishlist, and I'll bump the suggestion with these comments.
by AmperCamper
Thu Mar 28, 2024 12:28 pm
Forum: General Discussion
Topic: RIP Six Days....
Replies: 8
Views: 658

Re: RIP Six Days....

We appreciate the support chef, we really do.

We never said anything about backtracking, but there may be an opportunity for tuning (with the right data). Thanks for your perspective on this.
by AmperCamper
Thu Mar 28, 2024 6:03 am
Forum: General Discussion
Topic: RIP Six Days....
Replies: 8
Views: 658

Re: RIP Six Days....

There's always room for improvement with game development, and these polls are a way to collect data oriented feedback on our latest changes. The polls are trending positively based on our patch, but if there's an opportunity for tuning, awesome. And, we're not ignorant to the competition in the spa...
by AmperCamper
Tue Mar 26, 2024 8:55 am
Forum: News
Topic: Community Poll: Aiming & Shooting
Replies: 0
Views: 440

Community Poll: Aiming & Shooting

Today, we’re kicking off a new community activity—Community Polls! Community feedback is critical to our development process, and we're always looking for new ways in which players can share their thoughts with us. We’re targeting feedback related to our Aiming and Shooting Quality Update , and we'v...
by AmperCamper
Mon Mar 25, 2024 6:58 am
Forum: Suggestions & Feedback
Topic: Phase line glitch?
Replies: 1
Views: 232

Re: Phase line glitch?

Thanks for the report, Tink. I'll pass this along so we can investigate.
by AmperCamper
Wed Mar 20, 2024 6:15 am
Forum: Suggestions & Feedback
Topic: Bring back the ability to cook a frag.
Replies: 6
Views: 438

Re: Bring back the ability to cook a frag.

Thanks for voicing this for us, Tink.

We removed this for two reasons:
  1. Based on the stories that were shared with us, Marines rarely cooked frags.
  2. Accidental deaths were very common for players.
This may change in the future, but for now - we're collecting feedback on the change.
by AmperCamper
Mon Mar 18, 2024 6:43 am
Forum: General Discussion
Topic: I really wish more people were uploading videos of this game
Replies: 3
Views: 336

Re: I really wish more people were uploading videos of this game

This is a good reminder for us. To give some context, we didn't do a full marketing push on our first quality update as it wasn't exactly new content. As a result, there wasn't much organic content (and zero sponsored content). We'll likely do the same for the second quality update, too. We decided ...
by AmperCamper
Mon Mar 18, 2024 6:39 am
Forum: General Discussion
Topic: the Six Days in Fallujah of my friends or the slaughter
Replies: 2
Views: 271

Re: the Six Days in Fallujah of my friends or the slaughter

Thanks for taking the time to report this to us. Enemy AI difficulty has been tuned in favor of the player (accuracy reductions and visibility reductions in smoke, to name two), and so I'm curious how often you're seeing otherwise. I want to clarify that this doesn't mean enemy AI won't pose a threa...