Thanks for the heads up. Looking forward to more news about how the game is progressing.AmperCamper wrote: ↑Thu Feb 03, 2022 5:53 pm
Thanks for being so patient with us as we round out this next SITREP. You guys can expect it next week.
Search found 265 matches
- Thu Feb 03, 2022 11:46 pm
- Forum: General Discussion
- Topic: Plans to release any new video?
- Replies: 15
- Views: 12828
Re: Plans to release any new video?
- Thu Feb 03, 2022 10:17 am
- Forum: General Discussion
- Topic: Friendly A.I in Coop?
- Replies: 3
- Views: 3880
Re: Friendly A.I in Coop?
I suspect there would be a big challenge with balancing alone allowing players to fill in "empty slots" with AI. As it is (IIRC) there won't be a scalability to the difficulty settings. Personally, I'm ok with the challenge of playing with just 1 friend in co-op. Depends who is on on the t...
- Tue Feb 01, 2022 10:12 am
- Forum: General Discussion
- Topic: Plans to release any new video?
- Replies: 15
- Views: 12828
Re: Plans to release any new video?
At this stage, I am simply happy to have any news I can get my hands on that will provide a more concrete picture of what my friends and I can expect from the various gameplay elements, mechanics and so on. As we draw closer to release I would have already expected to see more gameplay footage and v...
- Fri Jan 28, 2022 1:35 pm
- Forum: General Discussion
- Topic: PTSD
- Replies: 6
- Views: 6526
Re: PTSD
I have to question whether this is an aspect the game really needs to delve into. Beyond any cinematic / story driven parts of the campaign I mean. How do you propose that should translate into the gameplay? Personally, I wouldn't care to have something like that affecting gameplay mechanics. At the...
- Sat Jan 22, 2022 12:46 am
- Forum: Suggestions & Feedback
- Topic: The Ugliness of War: Anatomy, Gore, and death
- Replies: 6
- Views: 7316
Re: The Ugliness of War: Anatomy, Gore, and death
I get the desire to make SDiF more realistic in many respects and I for one am all about that. It's what I like in any military, tactical shooter personally. ....but at the end of the day, SDiF is a game and as such will also have to be a fun, enjoyable gameplay experience so there are going to be e...
- Wed Jan 19, 2022 12:26 pm
- Forum: General Discussion
- Topic: can insurgents surrender?
- Replies: 8
- Views: 7269
Re: can insurgents surrender?
I thought I had posted a reply but I must have done something wrong as it seems to have been deleted rather than submitted. On one hand, I wouldn't want the game to be so black & white as strict punishments (e.g. mission ending) leaves no room for players to experience apprehension, regret and f...
- Fri Jan 14, 2022 11:25 am
- Forum: Suggestions & Feedback
- Topic: Audio Design
- Replies: 14
- Views: 14445
Re: Audio Design
Will it be possible to adjust the volume of the gun sounds, Amper? Having experienced hearing damage is kinda tiresome, a slider where separate gun sounds to other sfx would be similar to wearing Peltor Comtacs, where you can hear your surroundings but gun shots decibels are barely audible. Did the...
- Wed Jan 12, 2022 3:48 pm
- Forum: General Discussion
- Topic: Getting closer to another SITREP?
- Replies: 3
- Views: 4281
Re: Getting closer to another SITREP?
What he said was "aimed for the weeks following the new year" but yeah, I would suspect by the end of this month or perhaps next if I was a betting man.
- Wed Jan 05, 2022 12:48 pm
- Forum: General Discussion
- Topic: Combat difficulty
- Replies: 1
- Views: 2163
Re: Combat difficulty
I'd rather have fast but deadly firefights instead of long and easy ones, what's your take on this? Why does it have to be one or the other? I mean, why does a long firefight have to be easier than a fast one? IMO, the gameplay should have more lethal gameplay as it apparently will. I don't see why...
- Mon Jan 03, 2022 12:47 pm
- Forum: Suggestions & Feedback
- Topic: Audio Design
- Replies: 14
- Views: 14445
Re: Audio Design
....kind of off topic from this thread but still on the subject of audio design, if you folks do include a "ringing ear" effect from flashbangs, explosions, etc., please offer an option to turn it off. Can't tell you how bothersome that is for those of us with tinnitus. For me it can cause...