Search found 1013 matches

by AmperCamper
Fri Apr 07, 2023 1:18 pm
Forum: General Discussion
Topic: Hello Forum posters!
Replies: 9
Views: 4558

Re: Hello Forum posters!

It's great to see you posting, Junkie! If a dev sees this: What do you want the game industry or players to get from this experience, and do you think a genre like this could become mainstream? We want to share the many, many real-world stories that aren't being told elsewhere. We want to offer play...
by AmperCamper
Fri Apr 07, 2023 1:02 pm
Forum: General Discussion
Topic: Optimization
Replies: 3
Views: 1769

Re: Optimization

Performance will depend on whether you are a host or client. When hosting, our target for your machine is 60 fps, although it’s possible you could average slightly lower than this until we complete all our optimizations over time. As a client, frames should consistently be over 60 fps. We doubt you’...
by AmperCamper
Wed Apr 05, 2023 7:41 am
Forum: General Discussion
Topic: movements in last video
Replies: 1
Views: 1234

Re: movements in last video

Thanks for asking this. As we've previously mentioned, there's a degree of unpredictability with all of the components that go into developing Six Days as a procedurally generated game. The latest issues are a mix of networking and general bugs that we're working on squashing.
by AmperCamper
Tue Apr 04, 2023 7:25 am
Forum: SITREP
Topic: SITREP: Entry Tactics
Replies: 14
Views: 27030

Re: SITREP: Entry Tactics

Thanks for all the comments, gang. I'm compiling feedback across our channels, and I'll jump in. I have some questions, if I may: 1 : does your procedural architecture mechanic change the actual layouts of every buildings exterior too? As in a single structure asset can come with a variety of differ...
by AmperCamper
Fri Mar 31, 2023 8:05 am
Forum: General Discussion
Topic: Beta access pretty please?
Replies: 2
Views: 1559

Re: Beta access pretty please?

Thanks for jumping in, Kean.

Yes, we'll be sure to keep everyone posted about beta testing. Welcome to the forums!
by AmperCamper
Fri Mar 31, 2023 8:05 am
Forum: General Discussion
Topic: My Own Animation
Replies: 10
Views: 4026

Re: My Own Animation

This was super rad to see. I'm getting some ideas about incorporating sections dedicated to community content for our Discord server, too.

Thanks for sharing this!
by AmperCamper
Fri Mar 31, 2023 8:00 am
Forum: SITREP
Topic: SITREP: Entry Tactics
Replies: 14
Views: 27030

SITREP: Entry Tactics

You’re entering through a fatal funnel. And you don't know what's waiting on you. They are in there just waiting on you to make the wrong move—which is to come through the door. Welcome to the seventh entry in our SITREP developer diary series. Until now, we have demonstrated very direct fireteam e...
by AmperCamper
Thu Mar 30, 2023 8:10 am
Forum: General Discussion
Topic: About voice acting authenticity
Replies: 4
Views: 2082

Re: About voice acting authenticity

Aw, man. No one engaged with that at all. I'm really embarrassed I typed all that out. Let me also say that while every thread doesn't need a developer response, I still read absolutely everything on this forum and pass questions to the right members of the team. Admittedly I do miss things too, an...
by AmperCamper
Thu Mar 30, 2023 8:04 am
Forum: General Discussion
Topic: Great story from a marine.
Replies: 1
Views: 1213

Re: Great story from a marine.

Although we are familiar with this particular video, it’s easy for us to miss this type of content. Thanks for sharing, and please keep these coming as you guys come across them.
by AmperCamper
Mon Mar 27, 2023 8:12 am
Forum: General Discussion
Topic: To Devteam
Replies: 1
Views: 1334

Re: To Devteam

G01, welcome to the forums and thanks for posting! In regards to game dev are a lot of you industry vets? What types of video game projects have you worked on? Many of the people who co-invented the original Halo and Destiny games are working on Six Days. We have newer faces on the team too (with ro...