Search found 125 matches

by BadKarma
Sat Jan 14, 2023 7:55 am
Forum: General Discussion
Topic: Question on PC.
Replies: 4
Views: 2996

Question on PC.

Since the game will recognize the sound device the user is using, will the game also recognize the PC specs and adjust the graphics settings accordingly when you boot it up? Or it will be like Ready or Not where all the settings are cranked up to the max by default?.
by BadKarma
Sat Jan 14, 2023 7:53 am
Forum: Suggestions & Feedback
Topic: Split screen?
Replies: 4
Views: 3636

Re: Split screen?

I would assume most people are playing online nowadays, as gamers have grown up and started having busy things to do, so the gaming demographic changed completely, that would explain why most games are catered towards online play and subsequently don't feature split screen, I however support the add...
by BadKarma
Tue Dec 06, 2022 11:28 pm
Forum: General Discussion
Topic: Night optics and Marine gear
Replies: 12
Views: 4442

Re: Night optics and Marine gear

I think that the NVGs portrayed don't necessarily need to be bad to the point they are unpractical like the monotubes did in Fallujah, I think that they atleast need to convey a level of "suckiness" for lack of a better word. Take Splinter Cell 1 and Pandora Tomorrow on Xbox, in those game...
by BadKarma
Mon Dec 05, 2022 8:34 am
Forum: General Discussion
Topic: Is the project still going on
Replies: 17
Views: 5932

Re: Is the project still going on

My guy calm down, it's hard to develop a videogame, especially the likes of this controversial project, if you think they are lazy (Which they aren't, I've seen the work history of Highwire and Victura employees, they are basically one of the most talented people in the industry that worked their wa...
by BadKarma
Sat Nov 19, 2022 8:32 am
Forum: General Discussion
Topic: Video from fallujah
Replies: 13
Views: 5179

Re: Video from fallujah

On the topic of SITREPs how's the current one going? We're making progress, with various improvements made to the game over the past few weeks. It's unlikely we'll have this ready to rumble for everyone until another couple weeks, but I'll keep you guys posted. We'd rather take the time to round th...
by BadKarma
Sat Nov 12, 2022 2:15 am
Forum: General Discussion
Topic: The gameplay design behind SDIF.
Replies: 1
Views: 800

The gameplay design behind SDIF.

The thing that caught my mind about first learning about the SDIF revival was that it was being developed by former Halo devs, as you know Halo was a big hit on consoles, I remember one interview about Bungie co-founder Jason Jones, that although it was bit of disrespect towards PC gaming, in essenc...
by BadKarma
Tue Nov 01, 2022 7:31 am
Forum: Suggestions & Feedback
Topic: Last Known Position mechanic.
Replies: 2
Views: 2792

Last Known Position mechanic.

Enemies losing sight of the playable character when turning a corner would be great, I feel this enhances authenticity and I'm surprised most games don't feature that, I know the Uncharted games have it.
by BadKarma
Sat Oct 29, 2022 1:27 pm
Forum: General Discussion
Topic: Tanks IFVs and LAVS
Replies: 5
Views: 1829

Re: Tanks IFVs and LAVS

It's likely insurgents would make use of thier light sources or there were in fact still functional lights in some house. Yes, that was my third guess, that they used their own light sources (the candle at Sound Design SITREP and the light when the Marines enter the basement before they encounter t...
by BadKarma
Sat Oct 29, 2022 12:47 pm
Forum: General Discussion
Topic: Tanks IFVs and LAVS
Replies: 5
Views: 1829

Re: Tanks IFVs and LAVS

In addition to these vehicles being utilized, I also discovered weeks back that the power was shut off in Fallujah during the invasion, but during the reveal trailer you can see some few lights on in the small rooms that the buildings have, I'm wondering if it was an oversight on the devs's behalf o...
by BadKarma
Sat Oct 22, 2022 12:44 am
Forum: General Discussion
Topic: Controller Control Types
Replies: 7
Views: 8861

Controller Control Types

Will there be various control schemes so we can switch which actions on the prefered buttons we would ideally want? Personally, I hate pressing the L3/L stick to run, that will ruin the controller because of the stick drift, so I would prefer to have the run function on R1/RB shoulder button, I'm su...