Search found 125 matches
- Thu Apr 21, 2022 11:05 am
- Forum: General Discussion
- Topic: Moments of Non-Combat Ops
- Replies: 5
- Views: 2072
Re: Moments of Non-Combat Ops
Definetily, what I'm most looking forward to are the stories of heroes, whether Marines, Soldiers or Civilians and it would be neat to have non combat moments as you mentioned.
- Wed Apr 20, 2022 10:53 am
- Forum: General Discussion
- Topic: Next Gen Features.
- Replies: 15
- Views: 5666
Re: Next Gen Features.
Thanks for the heads up, Amper. I'll be buying SDIF for both my Series X and PC, it's good that last gen will be given some love.
- Wed Apr 20, 2022 1:40 am
- Forum: General Discussion
- Topic: Next Gen Features.
- Replies: 15
- Views: 5666
Next Gen Features.
Hope SDIF will not be another case similar to Insurgency Sandstorm, where the PS5 and Series X versions were directly ported from the last gen versions, resulting in a poor implementation of next gen features.
- Fri Apr 01, 2022 9:21 am
- Forum: SITREP
- Topic: SITREP: USMC Weapons
- Replies: 21
- Views: 41369
Re: SITREP: USMC Weapons
They look very neat, and the addition of the PEQ and M4 shotgun are very welcome indeed. For Coop i think the best idea would be to have dedicated roles with set loadouts although I think it would be okay to change grenades, ammo and even sidearms instead of just pure gun customization. It's an aspe...
- Sat Feb 26, 2022 2:58 pm
- Forum: Suggestions & Feedback
- Topic: Idea if a training ground is set to appear.
- Replies: 1
- Views: 1428
Idea if a training ground is set to appear.
So, I was originally not too keen on the idea of including a training section but after playing a few tactical shooters (like Ready or Not for example) I've come to the idea that something like that is needed if devs are concerned about player retention. Think about It, if a person buys a grounded r...
- Tue Feb 22, 2022 1:23 pm
- Forum: Suggestions & Feedback
- Topic: Walking / creeping
- Replies: 3
- Views: 2621
Re: Walking / creeping
You guys will have control over movement speeds, both walking and running. But, it's important to remember that Six Days is more methodical than other shooters, and so movement speed will be realistic. I think having the movement speed set to the mouse wheel would be ideal, Zero Hour, Splinter Cell...
- Sat Feb 19, 2022 1:11 pm
- Forum: Suggestions & Feedback
- Topic: PS5's DualSense features on PC.
- Replies: 2
- Views: 1720
PS5's DualSense features on PC.
I would like to see the haptic feedback and adaptive trigger based input to be able to be used on PC with a ps5 controller, anyone else feel that way? Is this in the plans at all? Thanks for reading.
- Sat Feb 19, 2022 4:06 am
- Forum: General Discussion
- Topic: Head Movement
- Replies: 10
- Views: 4722
Re: Head Movement
When going CQB where most of SDIF is going to take place, i would rarely use it, that said, its a good feature when doing overwatch as a sniper/marksman. I just dont see a good enough advantage when youre the doorkicker.
- Sun Feb 13, 2022 8:24 am
- Forum: SITREP
- Topic: SITREP: Gear Authenticity
- Replies: 19
- Views: 31449
Re: SITREP: Gear Authenticity
Amazing work in progress guys, haven't lost any single drop of hype regarding Six Days, even ever since 2009, hoping I and the rest will be able to pre-order the game when the due time comes.
- Thu Feb 10, 2022 10:01 am
- Forum: General Discussion
- Topic: Head Movement
- Replies: 10
- Views: 4722
Re: Head Movement
We still don't know if the game's controls are simplistic console based or pc-like tactical, but i imagine It will be a mixture of both. Another thing that is unknown and ultimately very curious to me is if the PC version will retain some features compared to the Console versions, like Rainbow Six S...