Search found 125 matches

by BadKarma
Thu Apr 21, 2022 11:05 am
Forum: General Discussion
Topic: Moments of Non-Combat Ops
Replies: 5
Views: 2072

Re: Moments of Non-Combat Ops

Definetily, what I'm most looking forward to are the stories of heroes, whether Marines, Soldiers or Civilians and it would be neat to have non combat moments as you mentioned.
by BadKarma
Wed Apr 20, 2022 10:53 am
Forum: General Discussion
Topic: Next Gen Features.
Replies: 15
Views: 5666

Re: Next Gen Features.

Thanks for the heads up, Amper. I'll be buying SDIF for both my Series X and PC, it's good that last gen will be given some love.
by BadKarma
Wed Apr 20, 2022 1:40 am
Forum: General Discussion
Topic: Next Gen Features.
Replies: 15
Views: 5666

Next Gen Features.

Hope SDIF will not be another case similar to Insurgency Sandstorm, where the PS5 and Series X versions were directly ported from the last gen versions, resulting in a poor implementation of next gen features.
by BadKarma
Fri Apr 01, 2022 9:21 am
Forum: SITREP
Topic: SITREP: USMC Weapons
Replies: 21
Views: 41369

Re: SITREP: USMC Weapons

They look very neat, and the addition of the PEQ and M4 shotgun are very welcome indeed. For Coop i think the best idea would be to have dedicated roles with set loadouts although I think it would be okay to change grenades, ammo and even sidearms instead of just pure gun customization. It's an aspe...
by BadKarma
Sat Feb 26, 2022 2:58 pm
Forum: Suggestions & Feedback
Topic: Idea if a training ground is set to appear.
Replies: 1
Views: 1428

Idea if a training ground is set to appear.

So, I was originally not too keen on the idea of including a training section but after playing a few tactical shooters (like Ready or Not for example) I've come to the idea that something like that is needed if devs are concerned about player retention. Think about It, if a person buys a grounded r...
by BadKarma
Tue Feb 22, 2022 1:23 pm
Forum: Suggestions & Feedback
Topic: Walking / creeping
Replies: 3
Views: 2621

Re: Walking / creeping

You guys will have control over movement speeds, both walking and running. But, it's important to remember that Six Days is more methodical than other shooters, and so movement speed will be realistic. I think having the movement speed set to the mouse wheel would be ideal, Zero Hour, Splinter Cell...
by BadKarma
Sat Feb 19, 2022 1:11 pm
Forum: Suggestions & Feedback
Topic: PS5's DualSense features on PC.
Replies: 2
Views: 1720

PS5's DualSense features on PC.

I would like to see the haptic feedback and adaptive trigger based input to be able to be used on PC with a ps5 controller, anyone else feel that way? Is this in the plans at all? Thanks for reading.
by BadKarma
Sat Feb 19, 2022 4:06 am
Forum: General Discussion
Topic: Head Movement
Replies: 10
Views: 4722

Re: Head Movement

When going CQB where most of SDIF is going to take place, i would rarely use it, that said, its a good feature when doing overwatch as a sniper/marksman. I just dont see a good enough advantage when youre the doorkicker.
by BadKarma
Sun Feb 13, 2022 8:24 am
Forum: SITREP
Topic: SITREP: Gear Authenticity
Replies: 19
Views: 31449

Re: SITREP: Gear Authenticity

Amazing work in progress guys, haven't lost any single drop of hype regarding Six Days, even ever since 2009, hoping I and the rest will be able to pre-order the game when the due time comes.
by BadKarma
Thu Feb 10, 2022 10:01 am
Forum: General Discussion
Topic: Head Movement
Replies: 10
Views: 4722

Re: Head Movement

We still don't know if the game's controls are simplistic console based or pc-like tactical, but i imagine It will be a mixture of both. Another thing that is unknown and ultimately very curious to me is if the PC version will retain some features compared to the Console versions, like Rainbow Six S...