Search found 231 matches
- Tue Jun 15, 2021 1:18 pm
- Forum: Suggestions & Feedback
- Topic: Reloads, round management, and weapon malfunction
- Replies: 25
- Views: 19036
Re: Reloads, round management, and weapon malfunction
Weapon malfunctions need to be a part of the game, I'd like to see it play a role in terms of authenticity of what happened during the battle. We also have not seen that mechanic in other games, and I think it is a good idea to circle back to it. About anything else to add: I'd say go all out. If yo...
- Sun Jun 13, 2021 4:46 pm
- Forum: Suggestions & Feedback
- Topic: Reloads, round management, and weapon malfunction
- Replies: 25
- Views: 19036
Re: Tactical Reloads
Ah yes, I hope this is in it.
- Sun Jun 06, 2021 3:51 pm
- Forum: General Discussion
- Topic: Marty O' Donnell reportedly facing legal battle, will it conflict with SDIF development?
- Replies: 2
- Views: 3194
Marty O' Donnell reportedly facing legal battle, will it conflict with SDIF development?
Is there any word on this? It's very worrying to hear. I hope SDIF makes it out in one piece as I have been waiting for this game since 2014 when I first heard about it initially.
- Wed Jun 02, 2021 3:03 am
- Forum: General Discussion
- Topic: Length of SDIF?
- Replies: 2
- Views: 2547
Length of SDIF?
I was reading this post over here, https://www.curiousconstructs.com/games/sdif/campaign/ ...and I saw that the first version was stated to have 19 - 30 missions, but all the way down to 2009 Q3, it was cut down to 8 missions. For those who haven't seen this yet, this is a really good idea to see wh...
- Thu May 27, 2021 3:35 am
- Forum: General Discussion
- Topic: Any Updates?
- Replies: 2
- Views: 2238
Re: Any Updates?
Yep patiently waiting here as well.
- Wed May 26, 2021 12:41 pm
- Forum: General Discussion
- Topic: Medical ideas
- Replies: 12
- Views: 11529
Re: Medical ideas
I would like to see multiple ways to get back into the fight, but simply healing yourself just isn't going to cut it for me. I would imagine corpsman doing the job instead, with medical instruments and tools that can be used to give medical attention to the other AI teammates/players. Taking partial...
- Tue May 25, 2021 1:39 pm
- Forum: Suggestions & Feedback
- Topic: A graphical issue in one of trailers
- Replies: 3
- Views: 4535
Re: A graphical issue in one of trailers
To second this, this has already been seen by Amper and addressed to the team.
viewtopic.php?f=15&t=71
viewtopic.php?f=15&t=71
- Tue May 25, 2021 1:35 pm
- Forum: Suggestions & Feedback
- Topic: A graphical issue in one of trailers
- Replies: 3
- Views: 4535
Re: A graphical issue in one of trailers
Good eye. Luckily things like this should be easy to fix.
- Tue May 25, 2021 1:32 pm
- Forum: General Discussion
- Topic: FPS only or can you switch to 3rd person also
- Replies: 5
- Views: 4042
Re: FPS only or can you switch to 3rd person also
As far as I know I doubt you'll be given full control to destroy the city, destruction was a priority with the original but shifted focus to procedural architecture this time around. And the game is strictly based around 1st person gameplay.
- Sun May 23, 2021 7:53 pm
- Forum: General Discussion
- Topic: Is this going to be linear?
- Replies: 4
- Views: 3099
Re: Is this going to be linear?
With this question in mind, I also wonder how big the map(s) will be. As we were told that we would be jumping to different units per mission, I was left wondering if we are able to go all over the town, or if it's just 1 large section of the city.