Search found 245 matches
- Mon Jun 26, 2023 10:22 am
- Forum: Suggestions & Feedback
- Topic: Please release early access for consoles.
- Replies: 3
- Views: 1650
Re: Please release early access for consoles.
.....XBox has their Game Preview as Amper mentioned. The game can at least be released on that platform during EA. Sadly, PS doesn't offer such a program so those like me on PS5 will have to wait. As for what's easier to develop games for (starting from scratch), I'd say consoles are arguably the ea...
- Mon Jun 26, 2023 10:05 am
- Forum: Suggestions & Feedback
- Topic: Reduce Combatants for Single Player
- Replies: 11
- Views: 6200
Re: Reduce Combatants for Single Player
We appreciate the feedback on this. I'm curious if anyone else has any thoughts on the difficulty for solo players, too. I'll track this thread. My two cents.... While I don't believe the game should be made easier for everyone playing solo (not all would like that), I think an option to do so woul...
- Sun Jun 25, 2023 11:07 am
- Forum: General Discussion
- Topic: Marine Times Review
- Replies: 4
- Views: 1057
Re: Marine Times Review
I'm a little confused.... Does the claim that this review is unbiased suggest other reviews are? Some of the points and criticisms from this reviewer are contrary to what I've seen from other opinions from vets / gamers. Does it make his opinion wrong? No, I don't think that way. However, I do see h...
- Sun Jun 25, 2023 10:49 am
- Forum: General Discussion
- Topic: A Medical Thread — Some Thoughts
- Replies: 4
- Views: 1307
Re: A Medical Thread — Some Thoughts
Personally, I like the blood sweep mechanic in the game currently. I think it is a clever aspect to bring a little depth and immersion to the injury system without getting overcomplicated, burdensome and/or frustrating Not everyone is going to react the same to an adrenaline rush. Some may actually ...
- Fri Jun 23, 2023 12:27 pm
- Forum: Suggestions & Feedback
- Topic: Increase in mission time
- Replies: 7
- Views: 2147
Re: Increase in mission time
We're looking into this, but we want to push a level of pressure on players to prevent missions dragging on infinitely. Say you're KIA, and you're forced to spectate a teammate who's camping a house. This would only encourage quitting. I can certainly see this being an issue with random players in ...
- Fri Jun 23, 2023 12:22 pm
- Forum: Suggestions & Feedback
- Topic: Force Feedback and Adaptive Triggers (PS Controller)
- Replies: 3
- Views: 1068
Re: Force Feedback and Adaptive Triggers (PS Controller)
....coming from a PS5 owner who is waiting patiently for this game when it releases next year, I really hope you folks take advantage of the DualSense features. The DS controller really adds to the immersion in games IME, particularly aspects like trigger pull in titles like this.
- Fri Jun 23, 2023 12:13 pm
- Forum: Suggestions & Feedback
- Topic: *Breaching Doors*
- Replies: 3
- Views: 1090
Re: *Breaching Doors*
Personally, I think it's the lack of gameplay aids like these that helps highlight the importance of communication, tactics and coordination with your team in a game like this. If cues such as this are added, I sure hope they are an option.
- Fri Jun 23, 2023 12:00 pm
- Forum: Suggestions & Feedback
- Topic: Picking Up Weapons
- Replies: 5
- Views: 1460
Re: Picking Up Weapons
For all the reasons discussed previously with Amper, other vets, etc., I'm glad this isn't an option. .....personally. I would like to see the ability to share ammo, grenades, etc. between teammates. However, (personally) I do agree that picking up a downed teammates weapon like the example of the S...
- Fri Jun 23, 2023 11:50 am
- Forum: Suggestions & Feedback
- Topic: Communication Suggestions
- Replies: 3
- Views: 880
Re: Communication Suggestions
Matter of opinion I guess. I would prefer the radial style menu. It could have numbers associated with the options if thats quicker for some people. ....especially true when using a controller on PC and (for people like me) on console where commands need to be bound to a limited number of inputs. O...
- Thu Jun 22, 2023 11:32 am
- Forum: Suggestions & Feedback
- Topic: Weapon jamming and clearing, bipod deployment, going prone
- Replies: 4
- Views: 1392
Re: Weapon jamming and clearing, bipod deployment, going prone
After about 3 hours of playing....I really don't want a feature like this anymore. I used to be for it, but fighting with what you got is already intense and precarious as it is. Yeah, I can imagine such a mechanic would be frustrating in a game like this to say the least. There is already such a s...