Search found 154 matches

by aggimajera
Fri Jun 09, 2023 9:17 pm
Forum: Suggestions & Feedback
Topic: Adjustments to “over the sight” shooting
Replies: 19
Views: 8795

Re: Adjustments to “over the sight” shooting

Just replying to keep this thread at the top. I think its incredibly important to look at this.
by aggimajera
Wed Jun 07, 2023 10:22 am
Forum: General Discussion
Topic: WTAF!?!?
Replies: 6
Views: 2744

Re: WTAF!?!?

Unpopular opinion - I don't believe he's wrong. Not really. His thoughts on releasing in Early Access, the lack of any single-player content shown, and the dangers of the games failure are true. I think releasing in early access is a mistake and a half. I wholeheartedly wish it wasn't. It shows us t...
by aggimajera
Tue Jun 06, 2023 12:46 pm
Forum: Suggestions & Feedback
Topic: Adjustments to “over the sight” shooting
Replies: 19
Views: 8795

Re: Adjustments to “over the sight” shooting

Agreed with absent. Aiming like that with a front sight post will cause high impact any anything beyond close range. You’d need to aim very, very low to accurately impact like that outside of close quarters. In that case, rear sights. This actually should be looked at immediately. Almost every gamep...
by aggimajera
Tue Jun 06, 2023 10:45 am
Forum: Suggestions & Feedback
Topic: Adjustments to “over the sight” shooting
Replies: 19
Views: 8795

Re: Adjustments to “over the sight” shooting

So one of the things I noticed in the new gameplay videos is the Marines aiming over their sights. I asked a friend who was in the Marines about it and he said that is how they were trained to shoot with M16’s in CQC, but at anything beyond close range it was very inaccurate. However, in the videos...
by aggimajera
Fri Jun 02, 2023 9:41 pm
Forum: General Discussion
Topic: Community Treat
Replies: 11
Views: 4018

Re: Community Treat

well i mean it'd be nice to get some sort of acknowledgement or something. maybe a week is too much but at least a day early? something for those of us have been waiting for like 2 years and waiting months between SITREPs compared to people who just discovered the game a few days ago with the early...
by aggimajera
Fri Jun 02, 2023 12:06 pm
Forum: Suggestions & Feedback
Topic: Picking up Insurgent Weapons
Replies: 6
Views: 1362

Re: Picking up Insurgent Weapons

Nah, this got discussed before. I used to think maybe it should be included, but I've changed my mind since then. Picking up an AK to use in a situation like that would be impractical and possibly dangerous. Admittedly it would be cool to pick up an RPG left behind to use against insurgents (that ha...
by aggimajera
Thu Jun 01, 2023 6:23 pm
Forum: General Discussion
Topic: When Can We Give You Our Money?
Replies: 1
Views: 684

When Can We Give You Our Money?

I've had this wishlisted for years and want to give you guys your due.
Any timeline on when we can expect to be able to make it official and buy Six Days in Fallujah? Or do we need to wait until the 22nd?
by aggimajera
Thu Jun 01, 2023 3:56 pm
Forum: General Discussion
Topic: Difficulty Level
Replies: 38
Views: 45546

Re: Difficulty Level

Personally, I really would hate to see the game "dumbed down" but I can also appreciate that it may turn otherwise interested players away if it's simply too difficult for them. The issue is not whether it should be "dumbed down" or not, but whether the difficulty level is reali...
by aggimajera
Thu Jun 01, 2023 3:37 pm
Forum: Suggestions & Feedback
Topic: Freeing Weapon from Camera Perspective Axis - Dust Question
Replies: 2
Views: 1120

Freeing Weapon from Camera Perspective Axis - Dust Question

1.) One of the things I see in the gameplay footage is how when the camera moves quickly, the weapon model in the players hand remains fixed in place. In many shooters these days, when the camera is moved, the weapon either leads the movement of the camera, or lags slightly behind. The best example ...
by aggimajera
Wed May 31, 2023 10:24 am
Forum: General Discussion
Topic: Taking a Leap of Faith With Early Access
Replies: 5
Views: 1900

Taking a Leap of Faith With Early Access

The team at Highwire really seems to care about what they're doing with this game. No one else out there is trying to make a game like yours, and every one of you are placing yourselves in a difficult position in the face of the cancel culture mob. Your game will grow, and out of the woodwork will c...