Search found 14 matches

by krzy
Thu Sep 14, 2023 8:07 am
Forum: SITREP
Topic: SITREP: Wargame Mode
Replies: 2
Views: 533

Re: SITREP: Wargame Mode

Now, I'm still waiting for more of the fireteam missions and campaign, as I think the story aspect is what makes Six Days stand out among some of it's close competitors (not that there's many of them), but... ...I think the new mode is a really great way for players to experiment with already existi...
by krzy
Wed Sep 06, 2023 4:24 am
Forum: Suggestions & Feedback
Topic: better Ai, more action, more option and flash light
Replies: 8
Views: 3750

Re: better Ai, more action, more option and flash light

6) Flashlight: can you implement 2 mods for the flashlight? the classic on/off by double press light key and a pulse mods for sealth progress when when I stealthily press it? It's more effective in the context of combat. If by "pulse" you mean "momentary" (keep holding for on, r...
by krzy
Wed Sep 06, 2023 4:15 am
Forum: Suggestions & Feedback
Topic: HUD scaling issues on non-16:9 aspect ratios
Replies: 1
Views: 253

HUD scaling issues on non-16:9 aspect ratios

I'm playing on a 5:4 aspect ratio monitor, and when using it's native resolution (1280x1024) a number of HUD/GUI elements ain't visible - displayed behind the physical borders of the screen. Those are left-side compass indicator, right-side vest/ammo count and the keybind menu. Now, there is an opti...
by krzy
Wed May 24, 2023 6:32 am
Forum: General Discussion
Topic: The Personal Armor Thread — Conceptualizations
Replies: 12
Views: 2423

Re: The Personal Armor Thread — Conceptualizations

It's 2004 and plates are not as durable as they are today. These are monolithic plates backed up by soft armor, tested for three hits of 7,62x51mm In 2004 our SAPI plates only stopped 5.56. We didn't receive the new SAPI plates that stopped 7.62 armor piercing rounds until 2005. They didn't issue y...
by krzy
Wed May 24, 2023 6:04 am
Forum: General Discussion
Topic: Response to "Military Veterans Play Six Days"
Replies: 14
Views: 1558

Re: Response to "Military Veterans Play Six Days"

To say I'm impressed would be an understatement, because after seeing these vids I'm hyped as never before! There's just so many little things that are great: the UI (way better than what we've seen in previous sneak peeks - the little vest as equipment indicator is such a great idea), the sounds, t...
by krzy
Fri Apr 07, 2023 5:15 am
Forum: SITREP
Topic: SITREP: Entry Tactics
Replies: 14
Views: 14022

Re: SITREP: Entry Tactics

Thanks for another sneak peek of the gameplay! I've said it before, but I'm in love in the way how you guys made it a "physical" difference between talking "with your mouth" (proximity voice chat) and using the radio - the support hand pressing the button on radio, which forces g...
by krzy
Mon Dec 19, 2022 8:53 am
Forum: SITREP
Topic: SITREP: Breaching Preview
Replies: 22
Views: 32086

Re: SITREP: Breaching Preview

Nice to see another look at the gameplay, even if short! I like the slow, deliberate movements reminescenting games like Arma or (dare I say it) Ready or Not. Also, I noticed one player leaning - again, great to see that ability in Six Days. Also, the animation of turning the microphone on when play...
by krzy
Fri Jul 15, 2022 9:56 am
Forum: General Discussion
Topic: 3rd Person and First person point of view
Replies: 27
Views: 11283

Re: 3rd Person and First person point of view

I'd like to add that in many (most?) of the tactical shooters I've played, third person camera acts really wonky indoors, "bumping" from walls, ceiling, objects. In a game so heavily-focused on CQB, making a good 3rd person cam is probably a huge undertaking on it's own, so I can understan...
by krzy
Fri Jul 15, 2022 9:42 am
Forum: SITREP
Topic: SITREP: Audio Design
Replies: 20
Views: 20194

Re: SITREP: Audio Design

This sounds amazing, I'm very impressed! Especially with the included short clips of the multiplayer game, the difference between being right in the middle of the action, and being a room or two away is amazing to hear/see. The sound surely will be very important part of creating the atmosphere, whe...
by krzy
Sun Jun 05, 2022 1:11 pm
Forum: General Discussion
Topic: Next SITREP
Replies: 15
Views: 3397

Re: Next SITREP

For sure. But it feels like it's getting harder to suggest or contribute since we are seeing so little on the gameplay side. That's game development, though. Definitely would love to see more details on the gameplay - especially things like squad management. From the trailer we know about the conte...