Search found 18 matches
- Sat Oct 16, 2021 7:53 am
- Forum: General Discussion
- Topic: Battle of Fallujah (2004) | Animated History
- Replies: 3
- Views: 2457
Re: Battle of Fallujah (2004) | Animated History
Another great channel I recommend is The Operations Room, really wish he did an overview of Fallujah.
- Sat Oct 02, 2021 7:36 am
- Forum: General Discussion
- Topic: Spec Ops in Coop
- Replies: 5
- Views: 3177
Re: Spec Ops in Coop
My guess is that in coop we are going to be playing as Spec Ops guys rather than the Marine team leader's default equipment that the campaign features, maybe that's why there's freedom in customization as special ops get to choose their equipment. While it is possible I don't think it is likely. Wh...
- Sat Oct 02, 2021 12:07 am
- Forum: General Discussion
- Topic: Spec Ops in Coop
- Replies: 5
- Views: 3177
Spec Ops in Coop
My guess is that in coop we are going to be playing as Spec Ops guys rather than the Marine team leader's default equipment that the campaign features, maybe that's why there's freedom in customization as special ops get to choose their equipment.
- Fri Sep 17, 2021 2:47 am
- Forum: General Discussion
- Topic: New Moderators?
- Replies: 13
- Views: 18203
Re: New Moderators?
While I'd like to become a moderator and want to add all the help I can offer to ensure the forum is in a healthy state, as of right now it seems pretty stable but as fellow users said it will most likely become hot when the game gains traction. What might really need moderation though is the steam ...
- Sat Sep 11, 2021 8:27 am
- Forum: Suggestions & Feedback
- Topic: Importance of semi over full auto.
- Replies: 5
- Views: 9714
Importance of semi over full auto.
I'm not the best English speaker in the world so bear with me, this is just a shower thought I had over the principles of fire discipline. People spraying their guns with full auto in multiplayer coop games can take you out of the experience. It's why I liked Insurgency 2014 over Sandstorm, due to t...
- Wed Sep 08, 2021 12:10 pm
- Forum: General Discussion
- Topic: Everyone needs to chill out
- Replies: 6
- Views: 7232
Re: Everyone needs to chill out
Take your time devs, I'm sure the experience will be worth it in the end. This game is a dream come true and I can't stress it enough. I said before that radio silence can have a negative effect on communities but when you think about it, game developers have to work very hard in what essentially is...
- Sat Sep 04, 2021 1:53 am
- Forum: General Discussion
- Topic: "More news is coming" (Rant)
- Replies: 13
- Views: 11766
Re: "More news is coming" (Rant)
Agreed, radio silence only results in more negative opinions.
- Wed Aug 25, 2021 1:25 pm
- Forum: General Discussion
- Topic: Ragdolls vs death animations
- Replies: 4
- Views: 5279
Ragdolls vs death animations
Honestly it's getting tiresome to still see ragdoll animations in FPS games (especially in Unreal 4 games), I prefer the normal death animations, they seem much more realistic. Will never forget how the devs in Ghost Recon 2001 simulated being hit through motion capture in the making of (not with re...
- Wed Aug 04, 2021 9:27 am
- Forum: General Discussion
- Topic: Donations
- Replies: 4
- Views: 3106
Re: Donations
I would pre-order to show support too, I'm eager to know more about this game.
And this is coming from someone who hates to pre-order modern games because 90% of them is that the devs only do it for the money.
And this is coming from someone who hates to pre-order modern games because 90% of them is that the devs only do it for the money.
- Wed Aug 04, 2021 9:25 am
- Forum: Suggestions & Feedback
- Topic: Soul Switching.
- Replies: 4
- Views: 4921
Re: Soul Switching.
Character switching was the part of the first Ghost Recon that worked out so well. They were all kinda no-names, and switching around from one to the next when it was time to finesse (read: micromanage) them into place or out of a bad situation was cool therefore. You jump into the teammate's body,...