Search found 14 matches

by Azariel
Fri Apr 14, 2023 1:05 pm
Forum: General Discussion
Topic: Video from fallujah
Replies: 13
Views: 5188

Re: Video from fallujah

Reviving this post with my own findings! I'm sharing all of the footage I could find on youtube here that didn't have music playing over it. The channel "Kevin Sites" in particular has some of the highest quality videos, with some up to 20-30 minutes. Including a full interview during the ...
by Azariel
Tue Apr 04, 2023 12:43 am
Forum: SITREP
Topic: SITREP: Entry Tactics
Replies: 14
Views: 26778

Re: SITREP: Entry Tactics

Beautiful SITREP! I would like to add some constructive criticism though! A note on sound though..... I'm all for authenticity and more immersion but coming from someone with tinnitus, I find mechanics like the simulated "ringing of the ears" in some games (e.g. from explosion's, etc.) ve...
by Azariel
Sat Apr 01, 2023 4:19 pm
Forum: SITREP
Topic: SITREP: Entry Tactics
Replies: 14
Views: 26778

Re: SITREP: Entry Tactics

Beautiful SITREP! Very happy to see the footage of engagements and entering buildings, not only that but hearing the soundscape of the whole city really immersed me into the video. Lighting being fantastic and gear looking perfect ! I would like to add some constructive criticism though! 1 The most...
by Azariel
Wed Mar 29, 2023 11:56 am
Forum: General Discussion
Topic: My Own Animation
Replies: 10
Views: 3923

Re: My Own Animation

That's fantastic work! As a fellow artist, very clean and smooth, keep it up!
by Azariel
Wed Mar 08, 2023 12:26 pm
Forum: General Discussion
Topic: Possible Solution for Development Update Communication
Replies: 6
Views: 2503

Possible Solution for Development Update Communication

Hey there again! Very grateful to hear from Peter about the status of SITREPs and what is going on. Nearing the end of his letter though, reading what the team is currently doing and fixing adds a metric ton of more information on the state of the project. So I thought it'd be good to have a type o...
by Azariel
Fri Sep 30, 2022 4:23 pm
Forum: General Discussion
Topic: Squadmate Questions!
Replies: 8
Views: 2247

Re: Squadmate Questions!

Absolutely fantastic stuff, awesome you folks got to be part of the London War Museum exhibition too.
That SITREP can't come soon enough
by Azariel
Tue Sep 27, 2022 2:25 pm
Forum: General Discussion
Topic: Squadmate Questions!
Replies: 8
Views: 2247

Re: Squadmate Questions!

Kean_1 wrote: Tue Sep 27, 2022 1:17 pm If I'm not mistaken, the next SITREP is supposed to address more details regarding the AI so there's that.
Sweet! Extra excited for it now
by Azariel
Tue Sep 27, 2022 12:18 pm
Forum: General Discussion
Topic: Squadmate Questions!
Replies: 8
Views: 2247

Squadmate Questions!

Even more questions! Hope that the crew at Highwire have been doing well these past months and that the procedural architecture tech is getting easier to handle day-by-day. Excited for that new SITREP soon! I'm unsure if these questions have been asked and answered before (because the search system...
by Azariel
Sat Aug 06, 2022 10:30 pm
Forum: General Discussion
Topic: How Many Procedural Architecture Presets?
Replies: 4
Views: 1915

Re: How Many Procedural Architecture Presets?

While there are "presets" for various procedural components, these get mixed and matched to provide enough variety so the environment still remains unpredictable. Keep in mind that the amount of variety we can create is always limited by the realities of physical spaces. There’s only so m...
by Azariel
Thu Aug 04, 2022 8:26 pm
Forum: General Discussion
Topic: How Many Procedural Architecture Presets?
Replies: 4
Views: 1915

How Many Procedural Architecture Presets?

I've had a lingering question about the procedural generation. How many "presets" are there that the system can choose from? I'm personally hoping there are a lot because after say, 6 hours of playtime then it's very possible that you'll recognize an interior and know what to do. A small ...