Search found 10 matches

by valentinbk
Mon May 15, 2023 3:18 pm
Forum: Suggestions & Feedback
Topic: Spent Casings
Replies: 10
Views: 8012

Re: Spent Casings

+1 to making it all configurable, if your machine can handle it, why not let the player see all the mess in all its glory
by valentinbk
Wed Apr 13, 2022 2:03 am
Forum: General Discussion
Topic: GeForce Experience support?
Replies: 3
Views: 1675

Re: GeForce Experience support?

Screenshots mode in SP using Ansel would be pretty sweet
by valentinbk
Thu Mar 31, 2022 8:25 am
Forum: Suggestions & Feedback
Topic: The bullet marks on helmets and bulletproof vests
Replies: 6
Views: 3465

Re: The bullet marks on helmets and bulletproof vests

One more thing on this topic, made this video with Six Days in Fallujah (among other games) in mind
by valentinbk
Tue Mar 08, 2022 5:48 am
Forum: Suggestions & Feedback
Topic: The bullet marks on helmets and bulletproof vests
Replies: 6
Views: 3465

Re: The bullet marks on helmets and bulletproof vests

No apologies needed. Thanks for sharing these references and giving a heads up on content warning. You guys can expect location-specific blood. There are many challenges associated with bullet holes, and so these are less likely. Still, we're adding these videos to our archive. I hope that's a bloo...
by valentinbk
Fri Sep 10, 2021 3:21 am
Forum: Suggestions & Feedback
Topic: Is destruction planned?
Replies: 5
Views: 6520

Re: Is destruction planned?

At a certain point with destructible environment they seem to become "the game" rather than just a feature in the game. I'm thinking about when Battlefield first made them a big deal or the Red Faction games. Nice to have them but game will probably be better served with other areas given...
by valentinbk
Fri Aug 27, 2021 4:06 am
Forum: General Discussion
Topic: Ragdolls vs death animations
Replies: 4
Views: 5219

Re: Ragdolls vs death animations

I believe Peter Tamte (lead producer of SDIF) has said in an interview before that he didn't want to make the game too graphic or gory, but at the same time he would not like to sanitize the whole experience, and that it would be handled similarly to most modern shooters today. The game would also ...
by valentinbk
Wed Aug 25, 2021 2:45 pm
Forum: General Discussion
Topic: Ragdolls vs death animations
Replies: 4
Views: 5219

Re: Ragdolls vs death animations

One thing I really hope for is that character responses will go beyond the usual alive and kicking\dead. As in characters being easier to disable than to actually kill, with prolonged animations of injured characters lying in pain on the ground if the hit was not fatal. Insurgency Sandstorm sort of ...
by valentinbk
Sat Aug 21, 2021 2:42 pm
Forum: Suggestions & Feedback
Topic: Suggestions and thoughts.
Replies: 5
Views: 6761

Re: Suggestions and thoughts.

6. gore Lots of games get gore wrong. Either its a giant splash of blood or a small puff of dust. The reality is somewhere in between or not at all. When a bullet hits a person its usually an invisible event. The bullets main interaction is when energy is transferred to the clothes causing a "...
by valentinbk
Sat Aug 21, 2021 10:17 am
Forum: Suggestions & Feedback
Topic: Is destruction planned?
Replies: 5
Views: 6520

Re: Is destruction planned?

AmperCamper wrote: Fri Aug 20, 2021 10:13 am Environmental destruction is minor this time around. It's not the kind of full-scale destruction created for the 2009 game.
Figured it might be like that, can't have everything. All I saw so far looks really good, very much looking forward to trying the game out
by valentinbk
Fri Aug 20, 2021 4:50 am
Forum: Suggestions & Feedback
Topic: Is destruction planned?
Replies: 5
Views: 6520

Is destruction planned?

Hey, got a quick question about destruction. I know that in the first Six Days game (that sadly got cancelled) destructible environments were one of the things they were going for. So my question is, is that something you're considering? And if wall\building destruction is not planned, will perhaps ...