Latest patch MEME.
I freaking love it...........all the complaints about the AI being too tough..........patch............give AI laser beams. Now the AI are much tougher and I love it. The mortars, you better move your azz or you going to get the yeet. I hope you guys leave it this way because ...
Search found 9 matches
- Sat Jul 01, 2023 4:59 am
- Forum: Suggestions & Feedback
- Topic: Latest patch deserved
- Replies: 6
- Views: 9374
- Sat Jul 01, 2023 4:50 am
- Forum: Suggestions & Feedback
- Topic: Bodies need a bit more weight to them
- Replies: 5
- Views: 6132
Re: Bodies need a bit more weight to them
LMAO...........you funny............geess
- Wed Jun 28, 2023 9:34 am
- Forum: Suggestions & Feedback
- Topic: Essential movements and interactions with the environment to come?
- Replies: 4
- Views: 4643
Re: Essential movements and interactions with the environment to come?
Hi all !
Thx for the game !
But ... :)
My first impressions oscillate between an immersive and totally unrealistic experience depending on the situation, which makes the gameplay quite atypical in terms of simulation and very unpredictable.
While the inherent slowness of movement while ...
- Wed Jun 28, 2023 9:25 am
- Forum: Suggestions & Feedback
- Topic: Bodies need a bit more weight to them
- Replies: 5
- Views: 6132
Re: Bodies need a bit more weight to them
Something i have noticed so far, while playing, is that bodies seem to be really light sometimes, they just softly fall down. When a human body is hit and it's instantly light out, it drops like a bag of potatoes.
Been loving the game so far, do find that the AI needs to chill a bit, it's strange ...
- Wed Jun 28, 2023 9:05 am
- Forum: Suggestions & Feedback
- Topic: Firemode Prompt
- Replies: 7
- Views: 9911
Re: Firemode Prompt
hate holos I think this would be reasonable because I should be ablle to at any point know if my weapon is on safe, single or burst without leaving ads or point
- Wed Jun 28, 2023 8:56 am
- Forum: Suggestions & Feedback
- Topic: Keep the Open Mic
- Replies: 17
- Views: 17501
Re: Keep the Open Mic
I see no downside to making PTT an option you can toggle.
We are experimenting with ways of implementing this that will be available in a patch we're planning for this week. Communication is still imperative to the core experience, but we see cases where open-mic can be frustrating (coughing ...
- Wed Jun 28, 2023 8:41 am
- Forum: Suggestions & Feedback
- Topic: Improvement list
- Replies: 4
- Views: 7000
Re: Improvement list
Thanks for all the feedback on this, and welcome to the forums! I'll pick out a few of your points and bring the rest to our team:
We're addressing the blurry acog scope issue in this week's patch.
We don't believe we need gore to get our point across in the gameplay.
Shotguns can breach ...
- Wed Jun 28, 2023 8:13 am
- Forum: Suggestions & Feedback
- Topic: Mission timer.
- Replies: 6
- Views: 5208
Re: Mission timer.
Thanks for this.
This is definitely feedback we're seeing across a few channels, and I've let the team know.
While I understand the need to keep some happy not every mission allows for you to clear every building i.e. guy bleeding out on rooftop, mortars zeroing in on your convoy. However ...
- Wed Jun 28, 2023 8:00 am
- Forum: Suggestions & Feedback
- Topic: Actions not available when ADS
- Replies: 5
- Views: 5480
Re: Actions not available when ADS
Is anyone else frustrated by this?
Of course, we're trying to trim down our list of bugs, but I'm curious on the wider community's take on this one.
No one I mean no one breeches while ADS this is just stupid, however I feel transitions to secondary should be a thing because it is in real life ...