Search found 5 matches

by Hagar
Sat Dec 30, 2023 6:29 am
Forum: General Discussion
Topic: Difficulty Level
Replies: 38
Views: 168844

Re: Difficulty Level

Why cant the game have more dificulty options, to make it easyer for people who are not CQB experts or war veterans? All the guys who love the difficulty as is will still be able to play as they like, so what is your problem on making the game more accesible to other people? Its not like you will be ...
by Hagar
Tue Jul 04, 2023 3:01 pm
Forum: General Discussion
Topic: Difficulty Level
Replies: 38
Views: 168844

Re: Difficulty Level



So maybe the guy handle REALLY well a M16, but sucks completely in handle mouse and keyboard tom play a FPS game. This is not a Flight Simulator, so this comparison makes absolutely no sense. You need to be at least a decent FPS player. War experience can helps you to move in the buildings or ...
by Hagar
Fri Jun 30, 2023 3:59 am
Forum: General Discussion
Topic: Difficulty Level
Replies: 38
Views: 168844

Re: Difficulty Level

I really think you guys don´t get it, im sorry to say so.

keep this difficulty settings!

Just add lower difficulty settings!

No one is trying to take this game away from the guys who like it like that. It´s staying like this (just pick hardest difficulty setting (the one you have now!))

All ...
by Hagar
Tue Jun 27, 2023 3:32 am
Forum: General Discussion
Topic: Difficulty Level
Replies: 38
Views: 168844

Re: Difficulty Level



After having watched all the pre-release gameplay videos posted by those veterans, and seeing them fail left and right, I'm starting to worry about about the difficulty level of this game.

After all, these are trained and experienced pros. They survived the real thing, and they should be able ...
by Hagar
Mon Jun 26, 2023 10:28 am
Forum: General Discussion
Topic: Difficulty Level
Replies: 38
Views: 168844

Re: Difficulty Level


Curious to hear everyone's thoughts on this.

The game punishes carelessness, and mistakes are going to cost you (and perhaps the whole team). But, it's not impossible. There's a unique balancing act that we're navigating. Of course, this can always be tuned.


I would say adding dificulty levels ...