Search found 1036 matches

by AmperCamper
Fri May 17, 2024 8:58 am
Forum: Patch Notes
Topic: Hotfix 0.3.2.3
Replies: 0
Views: 49

Hotfix 0.3.2.3

Today’s hotfix further addresses the issue causing a small portion of players to receive connectivity errors related to our Dedicated Server testing. Hotfix 0.3.2.3 is available now on Steam! Please restart the Steam client to download the latest build. BUG FIXES Fixed another known cause of connect...
by AmperCamper
Thu May 16, 2024 11:00 am
Forum: Suggestions & Feedback
Topic: Adding this would make players have another reason to keep playing other than rank and another completion
Replies: 2
Views: 166

Re: Adding this would make players have another reason to keep playing other than rank and another completion

Thanks for all the feedback on this!

Retention systems are on our list of improvements we know we have to make, and we were having discussions about these just yesterday. Feel free to keep more suggestions coming for us on this topic.
by AmperCamper
Thu May 16, 2024 10:56 am
Forum: News
Topic: Forum Downtime - May 20, 2024
Replies: 0
Views: 73

Forum Downtime - May 20, 2024

We will be undergoing a server migration on Monday, May 20th. Players may experience a brief interruption in forum service, specifically, during this time.

Feel free to send me a PM with any questions.
by AmperCamper
Thu May 16, 2024 7:52 am
Forum: Patch Notes
Topic: Hotfix 0.3.2.2
Replies: 0
Views: 49

Hotfix 0.3.2.2

After Patch 0.3.2, we identified an issue causing a small portion of players to receive connectivity errors related to our Dedicated Server testing. This patch addresses this issue, unblocking players so they can resume gameplay normally. Hotfix 0.3.2.2 is available now on Steam! Please restart the ...
by AmperCamper
Wed May 15, 2024 7:26 am
Forum: General Discussion
Topic: Console?
Replies: 2
Views: 93

Re: Console?

Kean_1 wrote: Tue May 14, 2024 11:38 pm Early 2025 is the new target date as of a couple months ago or so. They had some challenges as can be expected that pushed the full release back until next year.

They still intend to do a full release on console and PC at the same time.
This is correct. Thanks, Kean.
by AmperCamper
Tue May 14, 2024 6:52 am
Forum: Suggestions & Feedback
Topic: New wounded camera
Replies: 4
Views: 133

Re: New wounded camera

Force turn: Instead of letting a player clip through a wall, have his position turned (so 45-90 degrees) to force enough clearance so that his motions don't go through the wall. Head lean: Helmet resting against wall, so would be slightly leaned forward to keep bandaging motions far enough away fro...
by AmperCamper
Tue May 14, 2024 6:43 am
Forum: General Discussion
Topic: Found a video compilation of the Second Battle of Fallujah
Replies: 1
Views: 68

Re: Found a video compilation of the Second Battle of Fallujah

Thanks for this! Sharing with our research team!
by AmperCamper
Tue May 14, 2024 6:42 am
Forum: General Discussion
Topic: Dualsense force feedback and adaptive triggers
Replies: 4
Views: 208

Re: Dualsense force feedback and adaptive triggers

After meditating on this a bit...you are releasing to consoles, correct? If you're on the PS5 you have to get the hepic feedback and the triggers working for that console...so.. :) Helldivers 2 is an excellent example. PS5 and a wired dualsense (to PC) feels the same. Loving the new update BTW!! Se...
by AmperCamper
Wed May 08, 2024 7:57 am
Forum: Patch Notes
Topic: Hotfix 0.3.2.1
Replies: 0
Views: 191

Hotfix 0.3.2.1

DEDICATED SERVER: Today we’re soft-launching a new Dedicated Server capability for matchmade games, specifically. This should reduce the frequency of high-ping matchmade games, improve reliability, and avoid kicking players out of games if the host-player drops out. IMPORTANT: This is a soft-launch ...
by AmperCamper
Tue May 07, 2024 6:31 am
Forum: Suggestions & Feedback
Topic: Dot site
Replies: 5
Views: 256

Re: Dot site

Making it almost invisible was by choice? I do not understand this. If it was what the majority of players wants, why would you make it the hardest to work with? We don't want the dot to be too strong over other options available. I'll note your feedback on this Tink, and we're open to more comment...