Search found 1036 matches
- Fri May 17, 2024 8:58 am
- Forum: Patch Notes
- Topic: Hotfix 0.3.2.3
- Replies: 0
- Views: 49
Hotfix 0.3.2.3
Today’s hotfix further addresses the issue causing a small portion of players to receive connectivity errors related to our Dedicated Server testing. Hotfix 0.3.2.3 is available now on Steam! Please restart the Steam client to download the latest build. BUG FIXES Fixed another known cause of connect...
- Thu May 16, 2024 11:00 am
- Forum: Suggestions & Feedback
- Topic: Adding this would make players have another reason to keep playing other than rank and another completion
- Replies: 2
- Views: 166
Re: Adding this would make players have another reason to keep playing other than rank and another completion
Thanks for all the feedback on this!
Retention systems are on our list of improvements we know we have to make, and we were having discussions about these just yesterday. Feel free to keep more suggestions coming for us on this topic.
Retention systems are on our list of improvements we know we have to make, and we were having discussions about these just yesterday. Feel free to keep more suggestions coming for us on this topic.
- Thu May 16, 2024 10:56 am
- Forum: News
- Topic: Forum Downtime - May 20, 2024
- Replies: 0
- Views: 73
Forum Downtime - May 20, 2024
We will be undergoing a server migration on Monday, May 20th. Players may experience a brief interruption in forum service, specifically, during this time.
Feel free to send me a PM with any questions.
Feel free to send me a PM with any questions.
- Thu May 16, 2024 7:52 am
- Forum: Patch Notes
- Topic: Hotfix 0.3.2.2
- Replies: 0
- Views: 49
Hotfix 0.3.2.2
After Patch 0.3.2, we identified an issue causing a small portion of players to receive connectivity errors related to our Dedicated Server testing. This patch addresses this issue, unblocking players so they can resume gameplay normally. Hotfix 0.3.2.2 is available now on Steam! Please restart the ...
- Wed May 15, 2024 7:26 am
- Forum: General Discussion
- Topic: Console?
- Replies: 2
- Views: 93
Re: Console?
This is correct. Thanks, Kean.
- Tue May 14, 2024 6:52 am
- Forum: Suggestions & Feedback
- Topic: New wounded camera
- Replies: 4
- Views: 133
Re: New wounded camera
Force turn: Instead of letting a player clip through a wall, have his position turned (so 45-90 degrees) to force enough clearance so that his motions don't go through the wall. Head lean: Helmet resting against wall, so would be slightly leaned forward to keep bandaging motions far enough away fro...
- Tue May 14, 2024 6:43 am
- Forum: General Discussion
- Topic: Found a video compilation of the Second Battle of Fallujah
- Replies: 1
- Views: 68
Re: Found a video compilation of the Second Battle of Fallujah
Thanks for this! Sharing with our research team!
- Tue May 14, 2024 6:42 am
- Forum: General Discussion
- Topic: Dualsense force feedback and adaptive triggers
- Replies: 4
- Views: 208
Re: Dualsense force feedback and adaptive triggers
After meditating on this a bit...you are releasing to consoles, correct? If you're on the PS5 you have to get the hepic feedback and the triggers working for that console...so.. :) Helldivers 2 is an excellent example. PS5 and a wired dualsense (to PC) feels the same. Loving the new update BTW!! Se...
- Wed May 08, 2024 7:57 am
- Forum: Patch Notes
- Topic: Hotfix 0.3.2.1
- Replies: 0
- Views: 191
Hotfix 0.3.2.1
DEDICATED SERVER: Today we’re soft-launching a new Dedicated Server capability for matchmade games, specifically. This should reduce the frequency of high-ping matchmade games, improve reliability, and avoid kicking players out of games if the host-player drops out. IMPORTANT: This is a soft-launch ...
- Tue May 07, 2024 6:31 am
- Forum: Suggestions & Feedback
- Topic: Dot site
- Replies: 5
- Views: 256
Re: Dot site
Making it almost invisible was by choice? I do not understand this. If it was what the majority of players wants, why would you make it the hardest to work with? We don't want the dot to be too strong over other options available. I'll note your feedback on this Tink, and we're open to more comment...