Search found 388 matches

by AmperCamper
Fri Aug 05, 2022 11:25 am
Forum: General Discussion
Topic: Any word on SITREP 6?
Replies: 3
Views: 123

Re: Any word on SITREP 6?

Thanks for the kind words, staro!

We're still working on resolving timing for the next SITREP. We have an idea of what we want to talk about, but we're always looking for the right ways to communicate that with everyone. I'll circle back as we finalize this.
by AmperCamper
Fri Aug 05, 2022 11:23 am
Forum: General Discussion
Topic: Dynamic weapon bracing
Replies: 1
Views: 65

Re: Dynamic weapon bracing

There is some assist in the leans, and we’ll be revealing more details on this in the coming months.
by AmperCamper
Fri Aug 05, 2022 11:21 am
Forum: General Discussion
Topic: How Many Procedural Architecture Presets?
Replies: 3
Views: 105

Re: How Many Procedural Architecture Presets?

Hey guys, While there are "presets" for various procedural components, these get mixed and matched to provide enough variety so the environment still remains unpredictable. Keep in mind that the amount of variety we can create is always limited by the realities of physical spaces. There’s ...
by AmperCamper
Fri Aug 05, 2022 7:58 am
Forum: General Discussion
Topic: COMBAT FIRST AID PROCEDURES
Replies: 2
Views: 97

Re: COMBAT FIRST AID PROCEDURES

We haven't discussed this in-depth yet, but for now: Yes, we are featuring self-aid and buddy-aid, and bandaging wounds is essential. You can also revive teammates by administering first-aid, if you can get to them in time (health does not regenerate). Badly wounded teammates can also be escorted to...
by AmperCamper
Thu Aug 04, 2022 7:15 am
Forum: General Discussion
Topic: British soldiers in SDIF?
Replies: 1
Views: 66

Re: British soldiers in SDIF?

There is a US Army presence, and some missions involve playing as a Soldier. There will also be interactions with British forces.
by AmperCamper
Wed Aug 03, 2022 12:16 pm
Forum: General Discussion
Topic: Documentary / Cutscenes
Replies: 2
Views: 130

Re: Documentary / Cutscenes

The interaction between documentary and gameplay varies between missions. When playing through the campaign, players will experience a mix of a few things that are relative to the specific mission at hand: short documentary-like video segments, in-game cinematic sequences, and audio-only clips. Thes...
by AmperCamper
Mon Aug 01, 2022 6:58 am
Forum: General Discussion
Topic: MOD Support
Replies: 3
Views: 142

Re: MOD Support

Kean_1 wrote: Sun Jul 31, 2022 8:54 am I recall Amper responded recently to another post that had several questions including one regarding mod support. Here was the response:

"No plans for mod support, but it's noted as a community suggestion."
This is correct. Ditto, thank you Kean!
by AmperCamper
Fri Jul 22, 2022 9:43 am
Forum: SITREP
Topic: SITREP: Audio Design
Replies: 16
Views: 1579

Re: SITREP: Audio Design

Is the sounds of gun fire going to sound drastically different with shooting outside of the house vs inside of the house? Has the team been using real weapons such as the M16/ M4's, SAW's, etc to get authentic rifle sounds for the audio that is being put into the game? The audio sounds immersive an...
by AmperCamper
Fri Jul 22, 2022 8:22 am
Forum: General Discussion
Topic: New memeber and a question
Replies: 6
Views: 312

Re: New memeber and a question

Hey red, welcome to the forums! Yes, a bunch of these have been asked but to recap: We have no news on adversarial multiplayer right now. We are very focused on our single player, narrative campaign and cooperative multiplayer components. As far as combat goes, you can expect location-specific blood...
by AmperCamper
Thu Jul 21, 2022 8:25 am
Forum: Suggestions & Feedback
Topic: Getting on Roofs
Replies: 2
Views: 169

Re: Getting on Roofs

Yes, players will be able to climb to rooftops. A core piece of our experience is finding alternate ways of entering a building and choosing whether to clear from bottom-up or top-down. There will not be grappling hooks, however, since we haven’t encountered stories of these being used broadly durin...