Search found 501 matches

by AmperCamper
Thu Jan 26, 2023 10:16 am
Forum: General Discussion
Topic: Question on PC.
Replies: 4
Views: 270

Re: Question on PC.

Absolutely. Spatial audio is a core feature of Six Days. Many of those we interviewed shared stories about the challenges of hearing in urban combat. We use the combination of 360-degree spatial audio and realistic acoustic simulation to recreate the sound of the Second Battle of Fallujah in an auth...
by AmperCamper
Mon Jan 23, 2023 10:11 am
Forum: Suggestions & Feedback
Topic: Suggestions & Questions (:
Replies: 5
Views: 224

Re: Suggestions & Questions (:

AmperCamper will we be able to customize our character? There aren't any immediate plans for customizing character appearance (as you'll be playing as a series of participants from the actual battle). I could just be interpreting this incorrectly, but does this mean there is only the campaign for s...
by AmperCamper
Mon Jan 23, 2023 9:12 am
Forum: Suggestions & Feedback
Topic: Raid game mode suggestion
Replies: 2
Views: 116

Re: Raid game mode suggestion

Thanks for the suggestion, and it's one we've definitely heard before. We've teased some operators in a previous SITREP, and we're open to hearing more suggestions about additional game modes to satisfy a more hardcore itch.
by AmperCamper
Mon Jan 23, 2023 9:09 am
Forum: General Discussion
Topic: Post-Story Content for CO-OP/SP
Replies: 5
Views: 284

Re: Post-Story Content for CO-OP/SP

Rainbow Six, Ghost Recon, SWAT 4, etc. All these games have scenario generators. Basically randomly generated missions for the player to play through for more replayability. Is a Scenario Generator being considered for Six Days in Fallujah? Can you expand on this one? Are you looking for more repla...
by AmperCamper
Mon Jan 23, 2023 8:51 am
Forum: General Discussion
Topic: Steam Deck
Replies: 1
Views: 95

Re: Steam Deck

We’re really focused on how the core game will play on PC and console right now. We’ll begin looking at adjustments for Steam Deck sometime afterwards.
by AmperCamper
Wed Jan 18, 2023 8:01 am
Forum: General Discussion
Topic: The elephant in the room
Replies: 9
Views: 546

Re: The elephant in the room

One thing I was thinking about is how there is a big community here. If you have all our emails, would be great to send everyone a special MP4 of content to share on our social media (Insta or TikTok). If there's 1,000 people here and everyone has at least 100 followers, thats a pretty large audien...
by AmperCamper
Mon Jan 16, 2023 9:07 am
Forum: Suggestions & Feedback
Topic: Suggestions & Questions (:
Replies: 5
Views: 224

Re: Suggestions & Questions (:

Welcome to the forums, and thanks for your questions! I'll answer as much as I can: Seamless gameplay (no loading screens) I think it would be really cool and also very immersive for the player to not have to wait through loading screens before every new mission as, in reality, a marine wouldn’t jus...
by AmperCamper
Mon Jan 16, 2023 8:40 am
Forum: General Discussion
Topic: Teamwork?
Replies: 8
Views: 308

Re: Teamwork?

I believe then having the ability to carry extra rounds to prevent such a move could be an option as well. Though I have to ask, has the idea of an ammo run been raised? Say, if ammo was running seriously dry TL would have to get on the horn and ask for it. Afterwards, move guys to a predesignated ...
by AmperCamper
Mon Jan 16, 2023 8:34 am
Forum: General Discussion
Topic: Question on PC.
Replies: 4
Views: 270

Re: Question on PC.

This is the plan, but we also have an auto-detect that should round folks out based on their specs. Of course, adjustments can be made manually, too.
by AmperCamper
Fri Jan 13, 2023 10:42 am
Forum: General Discussion
Topic: Teamwork?
Replies: 8
Views: 308

Re: Teamwork?

How much ammo will players be given prior to a mission and is there a valid concern for regulating what you got? Will there be instances where the player(s) are in situations where they can be pinned down for a period, etc. that could seriously impact ammo management? Will players be able to choose...