Search found 63 matches
- Thu Jun 30, 2022 2:48 pm
- Forum: Suggestions & Feedback
- Topic: Breathing - Stress
- Replies: 0
- Views: 28
Breathing - Stress
I saw on the Dead Space remake reveal a little while back that the developers researched the heart rate and breathing patters of an individual under certain emotional or physical stressors. They made the audio reflect that. Has the idea of physical indications of stress been considered? Example: aft...
- Fri Jun 03, 2022 9:23 pm
- Forum: General Discussion
- Topic: Next SITREP
- Replies: 15
- Views: 718
Re: Next SITREP
For sure. But it feels like it's getting harder to suggest or contribute since we are seeing so little on the gameplay side. That's game development, though.staropal0972 wrote: ↑Fri Jun 03, 2022 3:36 pm I second this. Updates I feel have been a bit too slow this year. Anything is better than nothing though.
- Mon May 23, 2022 2:48 pm
- Forum: SITREP
- Topic: SITREP: Insurgent Weapons
- Replies: 17
- Views: 1533
Re: SITREP: Insurgent Weapons
Love the Update, as always! I personally think you should allow Insurgent weapons to be picked up, for a few reasons. 1.) I read in With the Old Breed that often men would pick up dead Japanese soldiers' rifles, strip them of their bolt, and break the stocks to prevent future use by infiltrators. Th...
- Sun May 22, 2022 10:57 am
- Forum: General Discussion
- Topic: Enemy Intel / Collectables
- Replies: 8
- Views: 551
Re: Enemy Intel / Collectables
One thing I always thought was neat in games like call of duty / battlefield was the addition of campaign collectibles. Special items to find in areas that aren’t particularly obvious to the player. Call of duty had “enemy intel” laptops and in their WWII game they had “ souvenirs“ I guess you woul...
- Sat May 14, 2022 8:51 am
- Forum: General Discussion
- Topic: More gameplay?
- Replies: 3
- Views: 631
Re: More gameplay?
Hey Amper I know you said SITREP 4 will be coming soon when you get back from your vacation (enjoy that by the way). So I'm wondering if there is a chance we are going to get some new gameplay footage soon. The last one we got, minus the small clips from the SITREPs, was I think over a year ago. An...
- Mon May 09, 2022 7:09 pm
- Forum: General Discussion
- Topic: Release
- Replies: 8
- Views: 725
Re: Release
Without passing judgement on the devs, I have no doubt in my mind this game won’t make it in 2022. We’ve seen far too little and in very few and far between updates for me to assume it’ll be ready to go the 7 months.
- Mon May 02, 2022 10:46 am
- Forum: General Discussion
- Topic: Online Multiplayer
- Replies: 4
- Views: 436
Re: Online Multiplayer
Hi, Just a couple of questions Will there be an online Multiplayer option? will the co-op mode be against AI only? Battlefield 2042 has been a massive disappointment and it seems players are fleeing the game in droves, I feel there is a excellent opportunity for something new to be developed to cap...
- Thu Apr 28, 2022 8:28 pm
- Forum: General Discussion
- Topic: 4 Questions
- Replies: 4
- Views: 445
Re: 4 Questions
Thank you for the response to every question!
One idea that I had: a small white arrow, sort of like the spot feature in Hell Let Loose. Perhaps its can be semi-transparent surrounded by a sort of yellowish, warmed-colored particle area that evaporates after 1-2 seconds after being placed.
One idea that I had: a small white arrow, sort of like the spot feature in Hell Let Loose. Perhaps its can be semi-transparent surrounded by a sort of yellowish, warmed-colored particle area that evaporates after 1-2 seconds after being placed.
- Wed Apr 27, 2022 11:09 am
- Forum: General Discussion
- Topic: 4 Questions
- Replies: 4
- Views: 445
Re: 4 Questions
I’d agree. No hud would be the only way I’d play this game if it were implemented.
- Tue Apr 26, 2022 10:51 am
- Forum: General Discussion
- Topic: 4 Questions
- Replies: 4
- Views: 445
4 Questions
Hello again! Once again I have a few questions. 1.) The gameplay shown last February showed the "Go Command" in action, where the player moved his hand and the terrain feature in question lit up in a sort of blue halo. As a gamer it made sense, but it felt just a tad odd aesthetically. I u...