Search found 39 matches
- Fri May 09, 2025 10:12 am
- Forum: General Discussion
- Topic: PS5 Pro Enhanced?
- Replies: 13
- Views: 210069
Re: PS5 Pro Enhanced?
Don’t hold your breath. News is slow with this team. The operate on being vague and fail to commit to anything. I wouldn’t recommend this game for anyone until there is a significant uptick in content creation or updates otherwise you can play through everything in 1.5 hours
- Thu Apr 24, 2025 1:10 pm
- Forum: General Discussion
- Topic: ETA on the new roadmap?
- Replies: 8
- Views: 59275
Re: ETA on the new roadmap?
Over a week since the update and still no roadmap. Is this studio still actively working on this game or has a majority of the team been pulled to other projects?
- Tue Apr 15, 2025 9:53 am
- Forum: General Discussion
- Topic: ETA on the new roadmap?
- Replies: 8
- Views: 59275
Re: ETA on the new roadmap?
I’ll be honest? The lack of transparency in getting up to date roadmaps, previews, sitreps, is concerning and deflating. I haven’t played this game in months because there is nothing to be excited about. I know I’ll get the “Don’t worry, we are working on things, big things coming, roadmap soon afte...
- Tue Oct 29, 2024 8:04 pm
- Forum: SITREP
- Topic: SITREP: GO! Commands Overview
- Replies: 8
- Views: 35588
Re: SITREP: GO! Commands Overview
I don't want to wait any longer than anybody else, but I'm surprised you didn't wait three more days and release in on my Marine Corps Birthday....girn. I don’t want to ruin it for you…but the Battle Begins Nov 7, 2004….and the Marine Corps weren’t the only branch in the battle. As a matter of fact...
- Tue Jun 27, 2023 6:57 pm
- Forum: Suggestions & Feedback
- Topic: In lore mission timers.
- Replies: 4
- Views: 5365
Re: In lore mission timers.
I agree with this. Currently it seems there is a timer but for no reason. I think what the OP is asking to put a meaning behind the timer besides mission failed. Apartment building one could be as simple as the one of the Marines that you rescue on the roof bleeds out from GSWs.
- Tue Jun 27, 2023 11:06 am
- Forum: General Discussion
- Topic: Larger co op / capability for 8
- Replies: 4
- Views: 6709
Re: Larger co op / capability for 8
I think the number this should be increased to is 13. 13 is the Marine Squad size in 2004. Just having 8 would make it lose some of its authenticity...unless that last fireteam is just there proving SBF from a nearby building.
- Mon Jun 26, 2023 9:44 am
- Forum: Suggestions & Feedback
- Topic: Reduce Combatants for Single Player
- Replies: 16
- Views: 62416
Re: Reduce Combatants for Single Player
IMO, this is not a single player. This is multiplayer that you can attempt by yourself. The Fireteam Mode even indicates this. Until AI is added and the Campaign opens up, you do not have a single-player mode. Please do not simplify the game. As a matter of fact, many players want the game to become...
- Mon Jun 26, 2023 9:37 am
- Forum: Suggestions & Feedback
- Topic: Please release early access for consoles.
- Replies: 3
- Views: 4660
Re: Please release early access for consoles.
It's not as simple as controller support. Frankly, contrary to popular belief... it's not as simple as making the game for both platforms. Consoles have a lot of restrictions on how games are developed. Assets need to be re-optimized when being converted to a console due to hardware and software lim...
- Tue Jun 20, 2023 9:06 pm
- Forum: Suggestions & Feedback
- Topic: Customization suggestion
- Replies: 3
- Views: 4141
Re: Customization suggestion
These loadouts are deeply rooted in the stories that have been shared with us. There may be an opportunity to flex smaller pieces of equipment, but as it stands now: you have a specific kit that the fireteam depends on. so uh, kind of a necro but question. what kind of thing are we going with here?...
- Tue Jun 20, 2023 9:00 pm
- Forum: General Discussion
- Topic: Usable Bipods
- Replies: 3
- Views: 5308
Re: Usable Bipods
Seeing how you’ll be clearing houses…you probably wouldn’t use the bipod all that much.