Search found 18 matches
- Thu Sep 14, 2023 10:07 am
- Forum: SITREP
- Topic: SITREP: Wargame Mode
- Replies: 2
- Views: 535
Re: SITREP: Wargame Mode
This is fantastic. I was really hoping for a mode like this. Great job with the weather and night mode too.
- Tue Jun 27, 2023 7:04 pm
- Forum: Suggestions & Feedback
- Topic: In lore mission timers.
- Replies: 4
- Views: 268
Re: In lore mission timers.
Agreed, I think that's a pretty good idea.
- Tue Jun 27, 2023 3:20 pm
- Forum: Suggestions & Feedback
- Topic: Adjustments to “over the sight” shooting
- Replies: 19
- Views: 2298
Re: Adjustments to “over the sight” shooting
I 100% agree you should have AoS in the game. I understand leaving it how it is for gameplay purposes as well, but even at close range within like 10 - 15 meters I have tested this with a boresight laser and a front sight post, you're shooting somewhere around 10" to 1 foot high at very close r...
- Mon Jun 26, 2023 8:22 pm
- Forum: Suggestions & Feedback
- Topic: Reduce Combatants for Single Player
- Replies: 11
- Views: 823
Re: Reduce Combatants for Single Player
So my idea would be to keep it how it is for matchmaking games, but also have an option to have custom lobbies with custom parameters like enemy count/density, enemy skill, game mode, etc. For online matchmaking games that give you points and stuff, probably that should be at the standard difficulty...
- Tue Jun 20, 2023 8:26 am
- Forum: General Discussion
- Topic: Console release date?
- Replies: 2
- Views: 335
Re: Console release date?
Our best guess is roughly 1 year from now, along with the full release. A roadmap should be released soon that will give us more details wrt the dev timeline. In the FAQ it says: https://forums.sixdays.com/main/viewtopic.php?f=13&t=688 Is Six Days still coming to console? Absolutely. In fact, at...
- Mon Jun 12, 2023 11:10 am
- Forum: Suggestions & Feedback
- Topic: I am an Arab streamer
- Replies: 9
- Views: 655
Re: I am an Arab streamer
They're not ignoring console, it will release with the full game after early access. It's not coming out on early access because they've said they need to do a lot more work to get it ready.
- Fri Jun 09, 2023 11:43 am
- Forum: Suggestions & Feedback
- Topic: Adjustments to “over the sight” shooting
- Replies: 19
- Views: 2298
Re: Adjustments to “over the sight” shooting
Yeah, I don't think it should be removed either. I think 1.) accuracy should be reduced at range, and 2.) they should adjust the animation so the character isn't lining the top of the ACOG up with the front sight post. The Arma video Brummbaer97 posted is a good example, I think. I get that this is ...
- Tue Jun 06, 2023 9:57 pm
- Forum: Suggestions & Feedback
- Topic: Adjustments to “over the sight” shooting
- Replies: 19
- Views: 2298
Re: Adjustments to “over the sight” shooting
Just to confirm this for myself I remembered I had a 556 bore laser that I can chamber into my rifle. When aiming through the scope at the bottom of the fabric it's pretty much on with my scope crosshairs. (Very slightly off, but that's due to my scope being zeroed further out). When aiming straight...
- Tue Jun 06, 2023 11:53 am
- Forum: Suggestions & Feedback
- Topic: Adjustments to “over the sight” shooting
- Replies: 19
- Views: 2298
Re: Adjustments to “over the sight” shooting
I think if you lined the top of an ACOG up with the front sight post you would be shooting pretty high. Like, I just grabbed my AR and even at 10 or 15 feet, if I'm aiming through my scope, then I raise my head and line the top of the scope up with the front, I'm aiming way high. At 10 or 15 feet, I...
- Mon Jun 05, 2023 4:16 pm
- Forum: General Discussion
- Topic: PvP?
- Replies: 40
- Views: 3428
Re: PvP?
I have a friend that plays a COD title so often he could basically guess where most of the enemy team was based on sounds, where his own teammates were shooting or getting shot, where the corridors of the map were, etc. I get the appeal of that, but I can also see how a procedurally generated map mi...