Thank you for that Kean!
Search found 12 matches
- Sun Jul 31, 2022 7:04 pm
- Forum: General Discussion
- Topic: MOD Support
- Replies: 3
- Views: 149
- Sat Jul 30, 2022 7:12 pm
- Forum: General Discussion
- Topic: MOD Support
- Replies: 3
- Views: 149
MOD Support
Will the game have access to the Steam Work Shop for mods? (I don't know if this has been asked before) If it is I am excited to see the mods that could come out when this game is released. And the mods that the community comes up with. If there isn't access to the Work Shop it wont bug me at all, I...
- Thu Jul 21, 2022 4:32 pm
- Forum: SITREP
- Topic: SITREP: Audio Design
- Replies: 18
- Views: 1648
Re: SITREP: Audio Design
The audio sounds amazing! Is the sounds of gun fire going to sound drastically different with shooting outside of the house vs inside of the house? Has the team been using real weapons such as the M16/ M4's, SAW's, etc to get authentic rifle sounds for the audio that is being put into the game? The ...
- Fri Jul 01, 2022 3:22 pm
- Forum: General Discussion
- Topic: 3rd Person and First person point of view
- Replies: 27
- Views: 6385
Re: 3rd Person and First person point of view
Tom Clancy Rainbow Six Vegas 2 had one of the best systems in my opinion. You were first person unless you went into cover and then it switched to third. Haven't seen it done since then. I think it worked really well and I think that could be an interesting move here. Just my thoughts. Wouldn't be ...
- Wed Jun 22, 2022 6:07 pm
- Forum: General Discussion
- Topic: Official Discord Server
- Replies: 2
- Views: 260
Official Discord Server
When will the official SDIF Discord be set up? Just very excited to be able to talk to everyone through discord when that comes to fruition. Will the link for the official discord be posted here in the forums once it is up and running? Thank you Amper for answering these questions for the community!
- Wed Jun 22, 2022 6:04 pm
- Forum: General Discussion
- Topic: vehicles
- Replies: 10
- Views: 1098
Re: vehicles
I was thinking about events happening in the background of the game like artillery strikes in the distance or choppers/jets flying over when playing ingame. I dont mind not using them but the feeling of a bigger event happening somewhere else in the city would increase the overall feeling of a larg...
- Fri Jun 17, 2022 7:50 am
- Forum: General Discussion
- Topic: Alpha/ beta testing
- Replies: 3
- Views: 438
Re: Alpha/ beta testing
Is this something that is being planned at the end Q3 or at the beginning of Q4?AmperCamper wrote: ↑Sat Jun 11, 2022 11:57 am Hey Sheets!
Welcome to the forums. Signups aren't available yet, but we'll keep you guys posted. We'll be looking for as much feedback as possible.
- Fri Jun 17, 2022 7:39 am
- Forum: General Discussion
- Topic: SDIF Updates
- Replies: 5
- Views: 408
Re: SDIF Updates
Co-op is very high on our priority list for our marketing plans. This topic has raised the most questions, by far, and we want to not only answer these but also show exactly what co-op in a team-based tactical shooter looks like. This is one of the pieces we have planned ahead of release. We're als...
- Thu Jun 16, 2022 8:37 pm
- Forum: SITREP
- Topic: SITREP: Insurgent Weapons
- Replies: 17
- Views: 2137
Re: SITREP: Insurgent Weapons
3.) On your final note of why you shouldn't go around firing AK's to prevent blue on blue, why not let players discover this the hard way? Why not have us endure blue-on-blue as a result? Perhaps your squad mates ridicule you or straight up call you an idiot for carrying an Insurgent weapon as your...
- Thu Jun 16, 2022 8:27 pm
- Forum: General Discussion
- Topic: SDIF Updates
- Replies: 5
- Views: 408
SDIF Updates
Is there going to be more content being released in preparation to the Q4 release? What type of marketing will be targeted moving forward? What can be done to help spread awareness for SDIF when these updates come out to the community, and what form will these announcements be? This game from the tr...